Pass or Fail - Chapter 2: Die Führer, Die!

Author Topic: Pass or Fail - Chapter 2: Die Führer, Die!  (Read 15875 times)

Rally up whatever prisoners are still alive at this point to make one final run for the exit

Actions!

Legodude: Rolls a 19: You piss everywhere, making a mess of yourself and your cell you idiot.
Tumbleweed: Shnikes, you rolled a 6: You don't make the cast properly and get infected. You begin to knock on heavens door. First death roll: 1: You die in a heavy fever. Your body lies on the floor lifeless.
GI: Rolls a 71: You tend to your wounds properly and you are healed to normal.
hodototman: Rolls a 24: You round up some prisoners, but all of them are subdued in the run, including you.

rip tumbleweed

anyway, try to make a run for it

Escape through the toliet piping. The guards will be too disgusted to follow through.

Clutch mode: ACTIVATE
Attack all guards and incite riot

Actions!

GI: Rolls an 85: You make your move, running out of the cell block and making your way over to the main wing. The cops don't notice you running away so you make it all the way to the main wing. The entrance is blocked in the main wing and you must find a key, there is a desk where a guard should be, several chairs for waiting families and a water cooler.
Legodude: Rolls a 44: The toilet piping is too backed up from refuse to make your escape without drowning in liquid stuff.
hodototman: Hot damn, you rolled a 92! You attack all of the guards, killing them and cause a riot to push a full on escape, you all make your way to the main wing with GI.



Examine outside. Locate any possible vehicles to escape in.

ROLL UP TO THE SCENE WITH A CADILLAC BLARING RAP MUSIC IN ALL CAPS

Actions!

GI: Rolls a 14: You run into the door, singing the first verse and getting knocked unconscious.
hotdototman: Rolls a 60: You luckily find the key and unlock the front entrance. Everyone begins to charge out in the riot, the sirens blare and the spotlight shines on our heroes. The police prepare their rifles. Hope you guys can run fast with your fellow inmates.
Legodude77: Rolls a 41: You find nothing to get away in, you'll have to run.

Do inspirational speech to give everyone a dice bonus to their rolls.

attempt to restrain a guard to use as a meat shield and hostage, and tell others to do the same

this is so the police are morally forced to not shoot at us
« Last Edit: March 24, 2015, 03:52:49 PM by The Resonte! »

sneak out once i wake up

Actions!

Legodude: Aw jam it, you rolled a 7! Instead of boosting everyone's morale, you instead totally botch the speech, make everyone's failure rolls instantaneously critical fails this turn and get most of your inmates shot. You're also shot within the barrage. You take a fatal wound. First death roll: 5: You are stuck in bleedout, you will take another death roll next turn.
Resonte: Rolls a 18: You can thank legodude for you getting shot and fatally wounded for trying to restrain a guard. You knock on heavens door. First death roll: 4: Stuck in bleedout as well.
GI: Rolls a 88: Good job, you wake up and begin to sneak around whilst everyone else dies around you. You are close to the main gate.