Poll

WHICH GAME HAS BEST FORGE!?

Halo 2 pc
0 (0%)
Halo 3
3 (15.8%)
Halo Reach
8 (42.1%)
Halo 4
5 (26.3%)
Halo 2 Anniversary
3 (15.8%)

Total Members Voted: 19

Author Topic: Halo Megathread: 2 new trailers for Halo 5 have been released. 10/27/2015  (Read 15025 times)

just did more digging and it seems that they're considering releasing for china/japan and even korea but us and uk respectively seem out of the picture.
the English subs were for press journalist, ie IGN's journalists.

holy stuff forget halo 5 i want this

Doesn't Halo 3 use the Havok engine?
For future reference, the Halo engine used for Halo, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach is called the "Blam!" engine. That happens to also be the phrase that replaces any censored words for profile names or saved item names etc.

343 have been using a new engine ever since Halo: CEA/Halo 4. CEA is an interesting case where the game runs on a modified version of the new engine (last I checked), but they kept the graphics layer so you could switch between the two.

i thought CEA ran on a completely different engine?

unless you mean the master chief collection

i thought CEA ran on a completely different engine?
CEA runs on a modified hybrid of the two engines. From my research, it has hybrids of the loading code from Halo: CE and Halo 4 (since it uses Halo: CE's map files and Halo 4-style databanks for sound and the updated graphics) as well as the graphics layers, and then aside from everything else, it has parts of the old engine (audio system specifically) mixed in with the new engine.

It's technically the Halo 4 engine, but modified as I said. At least from what I studied of their map files, scripts, audio files and file formats in general.

unless you mean the master chief collection
I haven't even looked at the MCC.

Apparently someone already leaked and cracked the game.

Apparently someone already leaked and cracked the game.
you got a source on that or



.
I'm really curious what 343 has done to make all of the fanboys so butthurt about their work, because the games have been fine. For that matter, what's (relatively) "better" about this, the fact that you won't have to pay for it?

Don't get me started on the ending of Halo 4. That was so very stuff.

And some of the armor designs.

Oh my god. The armor designs.

Then again, it's just my opinion, but hey.



Hopefully the port will be optimized for my stuff PC, I'd love to play this.

Don't get me started on the ending of Halo 4. That was so very stuff.
And some of the armor designs.
Oh my god. The armor designs.
Then again, it's just my opinion, but hey.
So nothing that actually matters?

The problem with Halo 4, according to most players, is that 343 attempted to broaden the demographic by adding gameplay mechanics such as loadouts, while also changing the artistic style (343 has done a lot of research on Asian art which influenced the armour designs, and they took some punk/techno references for the environments), and adding yet another layer of complexity to the story (people don't like how Bungie/343 have been just throwing more Spartans at them, and the Forerunners have lost a lot of their appeal now that we know they're generic-Covenant-types).

A lot of players don't like some of the changes 343 made to combat encounters and the weapon changes.

Personally, I prefer Halo CE - Halo 3 mostly because of the style.

So nothing that actually matters?

I could go on and on about how the gameplay sucks but it all boils down to opinions, so technically, you'd be right. It doesn't matter.

However, every aspect of a game does matter in my opinion, and I feel the the twist they made at the end was just so sudden and uncalled for to not state.


the only thing i can see here of weight would be the change to loadouts, but that's just going against what's basically tradition making people upset really

I could go on and on about how the gameplay sucks but it all boils down to opinions, so technically, you'd be right. It doesn't matter.
the gameplay is the part that matters

the gameplay is the part that matters
Not necessarily.

Gameplay is the most important in the scale of things, but a lot of people, whether they like it or not, base their purchasing choices and first impressions on the game's graphics. They're more important than a lot of people want to give credit for.

Had 343 toned down the art style and gone for a higher-res Halo 3 in 60FPS for Halo 4, that probably would have kept more players happy. Doesn't change the fact that the music is NOWHERE near as good as Marty O'Donnell's compositions, the forerunner weapons and grenade are lame and the final boss fight is apparently loving awful, but I digress.