i made these
guns, and i would like to put a use to them,
so i keep thinking on creating a game called "Anti-TF", where you have only one single mission : avoid a character/s to get transformed to something, destroying the trigger (object or other), then transport him to a location (may be implemented or not)
each mission has a different character in a different map every round.
while to the guns, i was thinking in adding a feature to be able to change the way you hold the gun and reload it, for example, you can have two options to hold a AK-47 : normal (left in front handguard) or another option (left hand holding end of the mag).
also thought of the ability to have dual pistols, the second gun having the same price of the gun (only for pistols, revolvers and small SMGs)
i have even thought of the animation and audio which would play if you won or lost :
if you lost, you threw your hat in the floor, then crossed arms and facepalmed.
or if you won, you would (probably) dab or spin your sidearm (if holding) and raise your fist to the top
the mission selection would be a roulette and while in intermission, a music could play.
the lobby would probably be a house.
also, i will probably need some help with the scripts.
will be a FPS game and animated players.
was also thinking in some maps based in some real stuff..
i don't think this is a good ideainb4 "sucks" or "dont."