aight lemme shoot on this a bit:
if we are to create a mathematical equation where x is 1 and y is 0, y<x. now if we add 1 to each variable, y+1<x+1, but also, the ratio is the same - it's both one dollar. the difference between two dollars and one dollar is one dollar, and the difference between one dollar and zero dollars is also one dollar, right? yeah! now here's a camel patented equation - the difference between zero dollars and one dollar is a
MILLION forgetIN DOLLARS, because it's the difference between
free and
not free. so already you've created a massive disruption in the way mods are dealt with, something that's been free since it's inception years ago.
and now, even darker: you've created a situation where there's no reason
not to charge for a mod, because since the beginning of time there's really not been a feasible way to monetize mods aside from donations and things like DayZ. so now you can charge whatever you want for a mod, and have it on a marketplace - but surely! who would pay for a mod?!? forgetin no one right?!?
I have to admit this armor looks loving epic. Might sell a few trading cards to get it
and im not even calling you stupid or anything, alt, i'm sayin you'd be willing to pay for it, and that's all that matters in a market. and there are hundreds of people, thousands, who feel the same way as alternative - 2,000 people disliked total b's video on it. so they've created a market where now something that you once got nothing from, aside from, i dunno, the enjoyment of making a mod because
you wanted to make it and give it to people.
now there are potential buyers - and why would you worry about the fact that 90% of people abhorr this idea when the other 10% might give you something? what reason is there to not monetize a mod?!? morally, obviously, you might feel stuffty about doing it, but it's as simple as clicking a button, and ultimately a million people downloading your awesome mod is less profitable and viable than one person paying 25 cents for your mod. so now everyone's gonna forgetin charge, but obviously not much - cheap! 25 cents for a sword, cus they have to go as low as possible in order to sell it, graze the tip of the massive black hole that is free commodities, and get a miniscule cut of that - such a small cut that it seems stupid to even keep on makin mods at all! now what once was something based 100% on passion is now based on tiny amounts of money, and the talented people will forget off the service because there's no standard as to paying for a good mod, and the people who are left will just make the quickest and cheapest and most popular mods, and charge next to nothing for them, in the hopes they can siphon of a cent or two from a market, and anyone who wants a mod will get it illegally cus a mod is a forgetin mod and not protected whatsoever, and the steam workshop for skyrim which was once a pretty viable alternative to nexus will become a forgetin wasteland, and since steam will get at least some money out of it and lose NOTHING, they're probably gonna spread this onto other mod marketplaces, and the steam modding community is gonna burn to the ground!