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Load map on Slayer End of Minigame
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Topic: Load map on Slayer End of Minigame (Read 788 times)
GMO Ferret
May 10, 2015, 12:57:38 AM
Basically, the title. I want the map to get cleared, and then another one get loaded when a Slayer Minigame ends. Though it doesn't need to, it would be best if it could cycle between maps. The maps I'll use have not been created yet.
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Last Edit: May 10, 2015, 02:58:40 PM by GMO Ferret
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GMO Ferret
May 10, 2015, 02:58:58 PM
bump
jes00
May 10, 2015, 03:09:15 PM
Quote from: GMO Ferret on May 10, 2015, 02:58:58 PM
bump
Don't bump topics that are only
two
twelve hours old and are still on the first/second page.
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Last Edit: May 10, 2015, 03:56:03 PM by jes00
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GMO Ferret
May 10, 2015, 03:54:11 PM
Quote from: jes00 on May 10, 2015, 03:09:15 PM
Don't bump topics that are only two hours old and still on the first/second page.
It was 12 hours, that was AM, not PM :p
Second thing, sorry about that
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Last Edit: May 10, 2015, 04:03:39 PM by GMO Ferret
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Greek2me
May 10, 2015, 04:00:34 PM
You have several options:
1) Use my Game Mode Cycle and create a separate game mode for each build:
http://forum.blockland.us/index.php?topic=272856.0
2) Use my old and broken Build Cycle:
http://forum.blockland.us/index.php?topic=219775.0
3) Use a combination of Slayer's onMinigameRoundEnd event and my Server Events mod:
http://forum.blockland.us/index.php?topic=272149.0
GMO Ferret
May 10, 2015, 04:05:55 PM
Thanks, Greek! Locking. I can begin the server.
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Load map on Slayer End of Minigame