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Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 719622 times)

What is up with you trying to kill every single character in the game?
Like, I get wanting to have the freedom to kill whoever, but if given the choice, would you forget your entire game over and kill everyone?


Also, you've already been told that all companions are essential, so why would bother trying to kill Dogmeat?
attention

What is up with you trying to kill every single character in the game?
Like, I get wanting to have the freedom to kill whoever, but if given the choice, would you forget your entire game over and kill everyone?


Also, you've already been told that all companions are essential, so why would bother trying to kill Dogmeat?

I don't like dogmeat, he ruins my sneak situations, he wastes my stimpacks, he makes annoying noises.

How the forget do you guys have AMMO


Apparently the player character is a master at armor smithing, black smithing, gun smithing, chemistry, carpentry and cooking yet the player character can't seem to grasp the concept of making ammo.

I don't like dogmeat, he ruins my sneak situations, he wastes my stimpacks, he makes annoying noises.
Why not leave him at a settlement?
Also, you don't have to use your stimpaks on him.

I let him run in and maybe chip off a bit of health from the enemy, or hold down the closer enemies, but if he gets knocked down then I leave him there for the duration of the fight.
I save my stimpaks for myself on this playthrough, especially as I'm without a ranged companion, and I'm in higher level areas at a lower level.


Also, you can always command the companions to stay in one place when you're sneaking about, and then retrieve them once you've taken out the enemies.
Or just not have the companion in the first place.
Lone Wanderer perks is useful then, as fully upgraded it gives you like 200 extra weight, better defense, and better damage.

Why not leave him at a settlement?
Also, you don't have to use your stimpaks on him.

I let him run in and maybe chip off a bit of health from the enemy, or hold down the closer enemies, but if he gets knocked down then I leave him there for the duration of the fight.
I save my stimpaks for myself on this playthrough, especially as I'm without a ranged companion, and I'm in higher level areas at a lower level.


Also, you can always command the companions to stay in one place when you're sneaking about, and then retrieve them once you've taken out the enemies.
Or just not have the companion in the first place.
Lone Wanderer perks is useful then, as fully upgraded it gives you like 200 extra weight, better defense, and better damage.

I tried sending the dog to settlements but he keeps magically showing up whenever I ride an elevator.



The dog is a gimmick, the only true dogmeat is dogmeat from Fallout 1.


In Fallout 1 the entire point of dogmeat was to be just a movie reference/easter egg to "A boy and his dog" and Mad Max 2. In fallout 3 and 4 they just merely copied the idea from Fallout 1. Been there, done that.


It wasn't original in Fallout 3 and it's not original in Fallout 4.
« Last Edit: November 29, 2015, 06:24:20 AM by Lord Tony® »

the only true dogmeat is dogmeat from Fallout 1.

*audience groans*

*audience groans*
I'm not entirely certain that Lord Tony isn't actually Harm in disguise.
Was Tony back before Harm got banned???

The post blocker userscript should be a requirement for being on these forums

i actually agree with some things tony says, but i'm not a zealous bitch about it.

also what did harm get banned for exactly?

also what did harm get banned for exactly?
i think he made up some spoiler about the game and hid it in one of his posts

fallout has ruined water for me to the point that i tried to play mario sunshine with my niece and hesitated almost constantly

Apparently the player character is a master at armor smithing, black smithing, gun smithing, chemistry, carpentry and cooking yet the player character can't seem to grasp the concept of making ammo.
You already said this before,
Nothing has changed between then and now that makes it worth repeating.

Regardless, sorry that they didn't put ammocrafting in the game.
They really should've did that, the absense of ammocrafting is really devastating for people who unconditionally hate the game and are literally looking for anything they can to complain about.
It's really unrealistic too, why didn't Bethesda just make it possible to do literally anything a real person can do?

Guys oh my god I think I lost my stuff during the last BOS story mission when [Liberty Prime] said "Red Chinese subterranean base detected. Obstruction: 5 meters. Composition: Gravel, Dirt, and Communism."

fallout has ruined water for me to the point that i tried to play mario sunshine with my niece and hesitated almost constantly
Haha, you need Aquaboy/girl!

I got it almost straight away on my first character, because I figured that getting around water would be quite important if there's a whole perk dedicated to it.

On my second character I didn't get it, and I nearly shat myself when I jumped in some water to start taking 4 rads a second.

Apparently the player character is a master at armor smithing, black smithing, gun smithing, chemistry, carpentry and cooking yet the player character can't seem to grasp the concept of making ammo.
there's a mod for that

he makes annoying noises.
there's a mod for that