Poll

[February 2016] Most anticipated DLC?

Automatron
Wasteland Workshop
Far Harbor

Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 718868 times)

Vault tec rep can die :(

kill him before the bomb drops for maximum effect

from anything? since when?
Settlers can die if the player kills them.
I believe I get attacked once every 3 game days. It's incredibly anti climatic. 3 bad guys show up out of nowhere, I lose no resources and no settlers die.
Fights lasts less than 3 minutes.
When I'm trying to hold my own base in a game like DayZ I get attacked every 5 minutes. I know there is a difference between AI and players but still, the time between attacks needs to be lowered.
I'm pretty sure most players (myself included) would find it extremely annoying if they got attacked more often. In fact, if that was the case, i think even you yourself would complain that you get attacked too often.
« Last Edit: April 08, 2016, 05:28:44 PM by Blockchip »

it would be especially annoying in survival mode with multiple settlements established

Finally earnt all base-game achievements! Last two were the Settlement happiness one (turns out you can do this with just 1 settler), and the bobbleheads one (I put it off for too long).

I need to start and finish the Automatron ones, which shouldn't take too long.
And the Wasteland Workshop ones look very easy too.

I've still got 19 to go, although it would mean either playing through again or trying to find the save where I made the choice of which faction to go with, and I'm a huge amount of saves in since then.

I've still got 19 to go, although it would mean either playing through again or trying to find the save where I made the choice of which faction to go with, and I'm a huge amount of saves in since then.
you only need like 3 saves what do you do just make new ones?

you only need like 3 saves what do you do just make new ones?
I have 140 saves right now, plus apparently 21 Autosaves and Quicksaves.

As I would with any Game Engine/Adobe/Autodesk tools, I save frequently and save different files in case something becomes corrupted or if I want to have the ability to go back to an earlier point in time. Obviously, Fallout 4 doesn't let me rename saves so I can't append a little comment about what state of the game I was in.

There's been a number of RPGs where I had corrupted saves or I did something, saved and realised how it forgeted my run over (in KotOR1 I didn't realise using the oil thingy on Manaan was a Dark Side action).

I save a lot too, but I really have to limit myself and prune my savelist regularly. If I don't then the Xbox fails to sync my saves if I play on another console as it's just too many saves to move.

Ah yeah, that's why I prefer RPGs on PC since I can compress and archive saves for a really rainy day, and manually rename the filenames of archived saves if I want to be super pedantic about it.

It probably sounds not fun at all, but I really love management and organisation stuff, which is why a lot of my time in Fallout 4 is now dealing with resource management and most of my mods help with that.

Ah yeah, that's why I prefer RPGs on PC since I can compress and archive saves for a really rainy day, and manually rename the filenames of archived saves if I want to be super pedantic about it.
Xbox 360 used to be fine for this, as you could rename and organise individual saves from outside the game, as well as make copies and back them up on memory sticks.

On Xbox One though you can't access individual saves from outside the game, instead you access the collective save data for a game, so you can't rename it. I'm not sure you can copy it either, instead you can just move/delete it.
All your backing up is supposed to be handled by the cloud service.

The benefit of just signing in on your friends xbox and carrying on via the cloud is great, but it comes with an awkward compromise, particularly when the cloud service can fail.

Okay, so it's dumb as forget that a robot workbench won't fit under a roof on a single wall.
I don't have space to build anything bigger, so my workbench sits out in the rain.


I like that there's a building system in the game, but I think Bethesda should have thought the mechanics through a bit more. The modular system is too limiting given the pieces currently available.

I'm pretty sure most players (myself included) would find it extremely annoying if they got attacked more often. In fact, if that was the case, i think even you yourself would complain that you get attacked too often.

Then protect your settlements.

Don't have too many settlements.

Etc.


If I ever felt like I was getting attacked too much I'd just focus defenses on one main settlement.

Do you know how bored I get because settlement attacks are so unbelievably rare and when it happens the fight is boring.
« Last Edit: April 10, 2016, 02:14:07 AM by Lord Tony® »

For those who want to completely do away with Settlement Attacks and stop Preston Garvey automatically giving you Minutemen Radiant Quests without you asking for them, this mod is fantastic:

No Settlement Attacks (Updated Version)
« Last Edit: April 10, 2016, 03:50:18 AM by McJobless »

Assaultron Curie and Protectron Codsworth are almost complete.

And if Codsworth keeps saying his Egret Tours Marina lines, I'll throw him in the river.