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Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 721798 times)

Why the forget is this an argument? Make a mod, be done with it.

mgs5 child soldiers were actually a perceivable threat but kaz would cut you off if you killed one, not to mention the 5 you have on base

then again mgs5 had the tranq and stun weaponry. if youre gonna have killable children in a game give it a purpose as a threat that everyone hates you taking the lethal option for

not "lord tony wants to be the dark lord of all evil, gunning children down by the millions and raping women everywhere"

Why the forget is this an argument? Make a mod, be done with it.

That's the thing with everyone's mentality "just download a mod."


Mods don't fix developers. From a developing standpoint these developers are just trying to please everyone without trying to offend, this is actually more harmful to the gaming industry. Creative freedom and choice is going down the toilet.

I killed a stuffload of children when I destroyed the Brotherhood.

Those bitches burned.

Of course, Tony wouldn't know this since he is above playing the main story, as he guessed every minute facet of the story back at E3.

mgs5 child soldiers were actually a perceivable threat but kaz would cut you off if you killed one, not to mention the 5 you have on base

then again mgs5 had the tranq and stun weaponry. if youre gonna have killable children in a game give it a purpose as a threat that everyone hates you taking the lethal option for

not "lord tony wants to be the dark lord of all evil, gunning children down by the millions and raping women everywhere"

Exactly.

In real life raiders would use their children as traps. They would make the children lead unsuspecting traders/caravans to ambushes. Raider children would pose a serious threat.

There are very few children in FO4, compared to 3/NV.

The largest amount of children are the BoS Squires, who all come from the Capital Wasteland.

I reckon infertility is a serious issue in the Commonwealth on account of the very regular radiation storms that blow in from the Glowing Sea.

Exactly.

In real life raiders would use their children as traps. They would make the children lead unsuspecting traders/caravans to ambushes. Raider children would pose a serious threat.
This is a video game it is not meant to be a simulator of real life. In case you hadn't noticed this is a completely different timeline than ours anyway. If all games were built realistically they would be boring as hell.

If this game was aiming for realism there wouldn't be an alternate timeline. No power armor, no Mr. Handy, no Nuka Cola, and no Fat man. You would have to do weight training or else be encumbered at like 50 lbs of stuff. The radiation would kill you faster. I could go on and on about how it would suck if it was realistic.
« Last Edit: December 22, 2015, 09:18:35 AM by MoltenKitten »

In Fallout 2 I never harmed a child unless they were stealing from me or hurting me. I never killed them for no reason.

There are very few children in FO4, compared to 3/NV.

The largest amount of children are the BoS Squires, who all come from the Capital Wasteland.

I reckon infertility is a serious issue in the Commonwealth on account of the very regular radiation storms that blow in from the Glowing Sea.

There is a stuff ton in Vault 81.



Speaking of which they don't even have midgets in the game. I guess they are afraid of the backlash of killing tiny people.


In Fallout 1 and 2 it was explained that high levels of radiation mutated the dwarfism gene and now if two midgets have love it will always have a 100% of the baby becoming a midget.

Dwarfism became an official race in Fallout 1 and 2 because of this mutation, it was no longer considered as a birth defect.



This is a video game

As a video game then you shouldn't object to the possibility of children dying because it's a video game. It's just a bunch of pixels, who cares if children die in a video game.

Thank you for proving my point.

Exactly.

In real life raiders would use their children as traps. They would make the children lead unsuspecting traders/caravans to ambushes. Raider children would pose a serious threat.
it is a good idea, like that one lady around diamond city who lures you into the paint shop

As a video game then you shouldn't object to the possibility of children dying because it's a video game. It's just a bunch of pixels, who cares if children die in a video game.

Thank you for proving my point.
You seem to want it to be realistic so let me ask you something, do you want to kill children in real life?

Moltenkitten you missed every single point and then you tried to justify it by saying "it's a videogame."

Using that "it's a videogame" excuse it completely counteracts your point, 110%.

That's the thing with everyone's mentality "just download a mod."
Mods don't fix developers. From a developing standpoint these developers are just trying to please everyone without trying to offend, this is actually more harmful to the gaming industry. Creative freedom and choice is going down the toilet.
Complaining about something on a forum in which almost nobody wants to hear you doesn't fix developers either.
Please stop treating this forum like a direct hotline to Bethesda.
Also, are you seriously saying that Bethesda is a broken developer that is single-handedly destroying the concepts of creative freedom and choice and harming the games industry because they made games in which you can't rape or kill children?
I really don't see how they're actively trying to not offened anyone by exluding those. They simply don't have a good enough reason to put it in the game.
I'm still baffled as to why you expect hardcore survival realism from fallout 4.
It's a shooter-RPG. It's not supposed to be realistic. It's supposed to be fun.

Are you living under a rock within this current century?
Children are even being used as Self Delete bombers because no one expects it.
"I CAN'T HURT A Self Delete BOMBING CHILD!"
That's not an example.
Saying "you've been living under a rock if you don't know, happens all the time" isn't an example.

As a video game then you shouldn't object to the possibility of children dying because it's a video game. It's just a bunch of pixels, who cares if children die in a video game.
Thank you for proving my point.
The ESRB cares, and it's nowadays hard to get a game in which you can kill children past them without an adult rating.
It's not really worth the trouble, and it's not like its an active problem destroying creativity, free choice, and the games industry if it doesn't include it.

I don't want to kill children in real life but this is a videogame so why do I care if I kill a child in a videogame?

See, your point doesn't work. Your point works in my favor but it doesn't work in your favor. lol

This is a video game it is not meant to be a simulator of real life. In case you hadn't noticed this is a completely different timeline than ours anyway. If all games were built realistically they would be boring as hell.

If this game was aiming for realism there wouldn't be an alternate timeline. No power armor, no Mr. Handy, no Nuka Cola, and no Fat man. You would have to do weight training or else be encumbered at like 50 lbs of stuff. The radiation would kill you faster. I could go on and on about how it would suck if it was realistic.
You seem to want it to be realistic so let me ask you something, do you want to kill children in real life?


Jesus Christ, Tony's a whiny bitch but you're a blabbering moron.