Author Topic: Most annoying and fustrating NPCs in games  (Read 5341 times)

i'm suddenly glad i never finished gta:sa

i'm suddenly glad i never finished gta:sa
It actually isn't that hard, the only hardest parts of sa where the loving pilot missions, the train, that mission where you have to scare a guy on a van ,the last mission is a bit difficult as well and the RC missions. The one I had trouble on the most where the pilot missions I loving threw my controller several times against the wall and this was on the ps2 as well


It actually isn't that hard, the only hardest parts of sa where the loving pilot missions, the train, that mission where you have to scare a guy on a van ,the last mission is a bit difficult as well and the RC missions. The one I had trouble on the most where the pilot missions I loving threw my controller several times against the wall and this was on the ps2 as well
I don't understand why people throw controllers.

I've become so furious at gaming moments but I've never thrown one before.  I don't get it.

Micro Machines V4

it destroyed my childhood.
OH MY GOD THIS

"You're about to finish? Don't worry, the dead spectator will just throw an 8-ball at you!"

I don't understand why people throw controllers.

I've become so furious at gaming moments but I've never thrown one before.  I don't get it.
Same, I just usually save my game, then go on a killing spree and reload the save.

Same, I just usually save my game, then go on a killing spree and reload the save.
I am not even talking about that.  I am talking like...playing in general. 

It actually isn't that hard, the only hardest parts of sa where the loving pilot missions, the train, that mission where you have to scare a guy on a van ,the last mission is a bit difficult as well and the RC missions. The one I had trouble on the most where the pilot missions I loving threw my controller several times against the wall and this was on the ps2 as well
the only mission i hated in gta:sa was the train mission.
and the parallel parking thing for car driving school. stuff was hard as hell

I recently played SOS and those NPCs are probably the biggest downfall about the game. Sometimes they can't do certain jumps, sometimes when they do jumps they kill themselves, they don't always follow orders, they sometimes stay in a room when you advance, and you have to carry seven of them up to the surface of a sinking ship, Lady Crithania, or else you cannot get the best ending possible. I really liked the timed ship tilt feature, although it was the reason why many failures occurred.


GTA 5's enemy system. Is every gang member a marksman or something? And why is the SWAT so accurate when they are hanging off the side of an SUV going at probably about 70 mph?

Destinys AI. Mostly because Bungie thought "smart" meant "give them too much loving health".

Destinys AI. Mostly because Bungie thought "smart" meant "give them too much loving health".
That's usually how it goes, and it's the most lazy way of making things "hard".

Civ Rev III where they declare war on you and only you

Civ Rev III where they declare war on you and only you
they are tribal against players