I recently played SOS and those NPCs are probably the biggest downfall about the game. Sometimes they can't do certain jumps, sometimes when they do jumps they kill themselves, they don't always follow orders, they sometimes stay in a room when you advance, and you have to carry seven of them up to the surface of a sinking ship, Lady Crithania, or else you cannot get the best ending possible. I really liked the timed ship tilt feature, although it was the reason why many failures occurred.