Author Topic: Undertale - The RPG where you don't have to hurt anyone  (Read 315992 times)

Hey, i fought [Omega Flowey] for the first time, and with keyboard controls, and only died twice, what about you scrubs? :cookieMonster:


I just realized that i forgot to take the snowman piece with me

Is it possible to take it with me the second time i go up against Asgore?

This game has no achievements or anything, but i feel so bad having forgotten to take the snowman piece with me ;__;

I thought it had achievements

that's why I took the piece with me

I thought it had achievements

that's why I took the piece with me
The achievements are in your mind

And in your heart

Hey, i fought [Omega Flowey] for the first time, and with keyboard controls, and only died twice, what about you scrubs? :cookieMonster:
1 death
playin touhou has its perks :cookieMonster:

nobody can compare to that guy who did it damageless
not even nohit runs could do it

spoilers for nerds who havent read ahead for neutral, pacifist, and genocide

can someone agree that photoshop/omega flowey is one of the best final bosses?
like ok i know sans is hard but hes predictable after you've played him a bunch whereas flowey has RNG on his side with multiple attacks and different variants of it
and aside from the fact that the music is intimidating, chaotic, and loud, at the ending its loving awesome and makes you feel triumphant
also we get to see the human souls in action
one last thing, i know he also is asriel but that boss fight felt like a safety net by comparison, you constantly refused to die and there were no real consequences for losing
i mean flowey does the same thing but he still throws more than 2 attacks at you

basically flowey is the best challenging boss in this game but he gets way overshadowed by the others
I think that the bad thing about the fight is that the souls come too early and it should give you time to actually die

I think that the bad thing about the fight is that the souls come too early and it should give you time to actually die
I was actually getting dominated pretty hard by the boss so I would have probably never made it if the souls never came so early.

Not gonna bother hiding spoilers in this message so forget off if you haven't played Undertale for some dumb reason.

the first time i fought her i didn't know how to beat her
so i endlessly dodged things for around half an hour
Not like it's that complicated. Just kick her until she melts.

spoilers for nerds who havent read ahead for neutral, pacifist, and genocide

can someone agree that [color=transparent]photoshop/omega flowey[/color] is one of the best final bosses?
like ok i know [color=transparent]sans[/color] is hard but hes predictable after you've played him a bunch whereas [color=transparent]flowey[/color] has RNG on his side with multiple attacks and different variants of it
and aside from the fact that the music is intimidating, chaotic, and loud, at the ending its loving awesome and makes you feel triumphant
also we get to see the [color=transparent]human souls[/color] in action
one last thing, i know he also is [color=transparent]asriel[/color] but that boss fight felt like a safety net by comparison, you constantly [color=transparent]refused to die[/color] and there were no real consequences for losing
i mean [color=transparent]flowey[/color] does the same thing but he still throws more than 2 attacks at you

basically [color=transparent]flowey[/color] is the best [b]challenging[/b] boss in this game but he gets way overshadowed by the others
Eh, he's challenging, but I don't think that's all a final boss should be. Omega Flowey kinda falls into the same category of final bosses as the ones in shooters where you have to kill them through a huge overly long QTE sequence. Your fight with him doesn't involve most of the mechanics you've used throughout the rest of the game. No items, no menus, just pure bullet hell. Not to say that's a bad thing, the game uses that to great effect in conjunction with the dissonant music, horrific visuals, and overall narrative to create a feeling of wrongness, and breaking its own rules is something Undertale has always done really well.

Asriel, on the other hand, falls under the category of cinematic final bosses where you're massively overpowered for some plot reason. Sure, in Undertale's plot, the exact opposite is the case, but the fact that you can't die shows that the whole fight is just meant to be awesome and entertaining without the challenge typical of a final boss. Sans is the secret boss, the one you have to go out of your way to find, and who then stomps you into the dirt unless you do everything perfectly. He's the hardest, but not as part of the main plot of the game.

In my opinion, the enemy who most embodies what a final boss should be is Asgore. You fight him on the same terms as you do most other enemies in the game. He's much harder than most other foes, and is the "villain" that the majority of the plot leads up to. That's not to say there's anything wrong with the other three, but I think there would be if not for someone like Asgore to put up a suitable fight to end the rest of the game with.

Hey, i fought [Omega Flowey] for the first time, and with keyboard controls, and only died twice, what about you scrubs? :cookieMonster:
I wan't aware you could die in that fight
zero deaths
also over 1000 hours clocked in various touhou games

to contribute to the boss discussions going on, my the only boss I really liked was does it really even matter if I block this out lol sans because you can actually die during it, no crazy health and healing, no infinite lives, just an all out brawl.
« Last Edit: January 09, 2016, 12:36:19 PM by Clownfish »

Hey, i fought [Omega Flowey] for the first time, and with keyboard controls, and only died twice, what about you scrubs? :cookieMonster:
I got no deaths on my first fight with Omega Flowey, then I died once on my 2nd fight with him. I forgeted up sort of

I'm stuck on the last part of [Mettaton EX] and I can't get past it.
I'm bad at bullet hells in general

« Last Edit: January 16, 2016, 12:51:15 AM by Tayasaurus »

Spoilers below. Proceed with caution.



Don't get me wrong, the other bosses are perfectly fine (with some minor flaws).
I agree on the points made on Asgore though. In traditional boss form, he takes what you've learned and flips it around so you have to call back on the entire game for what seems like the final stretch.
What really makes him stand out to me, however, is his personality and when he destroys the mercy button.
Asgore is a lovable boss in a way because despite the fact that everything hes ever loved has been taken away from him, he still puts other people's interests first. He shows regret and hesitation, and is generally an all around nice guy, which makes it that much harder to fight him and makes you angrier once smug-ass flowerpot, whom has been an annoyance all game, murders him in cold blood. With the mercy button, the game is breaking its own rules as you stated and forcing the player to fight, even on the pacifist route, so the weak-ish player is forced to struggle through a tense fight that makes it feel like the final boss, even though it isnt.

Asriel was good, but kind of annoying. Every time you died he went through the same dialogue over and over, doing the same moves. He felt more like a normal boss who does the same thing, like Muffet. If it werent for the fact that the fate of the world depended on the fight, the battle would be ultimately forgettable for me.

Flowey just seemed the most unnerving, and from my perspective, intimidating, powerful, and godlike qualify him as actual boss material.

The music for all 3 are amazing though.
Who am I kidding? The entire soundtrack is great.