Author Topic: 2015/10/13 - The Forgettable Dungeon - Kickstarter complete $17,000 raised!  (Read 154173 times)

That's not a long-term solution. Like it or not, Mac has its users.
Like me(and Dannu?)  :)


That's not a long-term solution. Like it or not, Mac has its users.
hi

But wouldn't an emulation not give accurate results because it's an emulation?
Emulation literally just runs OS X(or whatever OS you need to run) in sort of a separate instance than your real OS. It should produce very, if not completely, accurate results. I don't claim to understand it completely, but I know it should work well enough to get a fully-working no-bugs OS X version.
« Last Edit: October 24, 2015, 12:58:00 PM by superdupercoolguy »


We're $382 from reaching the goal!

We're $382 from reaching the goal!

Refreshing intensifies.


Forgot to post the credits preview in this thread,



https://www.kickstarter.com/projects/rotondo/forgettabledungeon/posts/1391885


I think this is a pretty cool way to handle it, more than just a boring name on a black background.

these guys just played your game. It's weird seeing your game on my sub box :P

Waste of money to port it to mac, just like Mac itself.
how ignorant
lets just forget a large portion of the people that would want to play this game by not making it for mac

Waste of money to port it to mac, just like Mac itself.
May a sharp mass of steel puncture your trachea.

Waste of money to port it to mac, just like Mac itself.
hey i have a mac and i want to play this game

So once you/Rotondo gets the funding pledges, where does it go from there? What further steps have to be taken?

So once you/Rotondo gets the funding pledges, where does it go from there? What further steps have to be taken?
The kickstarter page kinda already addresses this. Basically, he has to just make a bunch more content, since the game's base mechanics seem to already be pretty well rounded out. Also it buys him food while he does that.

Woo, the Kickstarter's broken past the 8K mark, less than $300 to go! :D

The kickstarter page kinda already addresses this. Basically, he has to just make a bunch more content, since the game's base mechanics seem to already be pretty well rounded out. Also it buys him food while he does that.

Ah. So kickstarter doesn't really do much other than storing the pledges and allowing people to make them right?

Ah. So kickstarter doesn't really do much other than storing the pledges and allowing people to make them right?
kickstarter lets people put up projects on the basis that if they get funded, they take 5% of the funds.
its basically the middleman like amazon; although they sell nothing themselves, they are known to be such a central company that holds a lot of good products/projects, and so potential companies/projects flock to it as a way to reach a larger audience and make money.

ingenious really since the base maintenance cost of kickstarter is probably a lot less than the $$ they sometimes take in with huge kickstarters like star citizen.