Author Topic: Incomplete List of Industry Changing Epic Games.  (Read 5707 times)

Aiming down sights
is unrelated, actually it's something that happens in real life, and definitely would be in video games regardless of the ocarina of time
readying up bows
another real life thing
fallout slow time time gazorp
is not entirely unlike z-targeting, but still so far off that it probably had nothing to do with it
also fallout 1 was made before oot and it had a pretty VATS-like... feature? whatever you wanna call it. it looked like VATS when you were fighting

don't know anything about monster hunter
it's closer to the target selection in ace combat than that other stuff

dayz should be under survival

Fair enough Ark might not, but Rust definitely has influenced survival games.
Explain?

Skyrim or Morrowind for the open world

Add Rouge-Like and add "The Binding of Isaac". Pretty much birthed the rogue-like/rogue-lite genre (or made it popular, same difference)
Also keep in mind I said rogue-like. While I am aware "Rogue" birthed the genre, "Binding of Isaac" did pretty much bring the genre back to life.

You gotta add a RPG tab, lots of games in that genre that have changed the industry.



mortal kombat
How could I forget about MK, it played a part into leading the creation of the esrb rating system.


Roguelikes were popular before binding, you know that right?
Sure, but it was one of a few roguelikes that significantly boosted the popularity of rogue likes, when beforehand they weren't as common as they are now. I guess if you want to be technical you'd add Spelunky and FTL with BoI

Sure, but it was one of a few roguelikes that significantly boosted the popularity of rogue likes, when beforehand they weren't as common as they are now. I guess if you want to be technical you'd add Spelunky and FTL with BoI

>Not mentioning Nethack

loving normie

I think pong deserves a mention considering they kickstarted the videogame business

It's not a video game, but Dungeons and Dragons inspired hundreds of games, both board games and video games, in terms of mechanics and theme.

Plus it's the precursor to other game series, like Baldur's Gate, and the many other D&D video games.

like Baldur's Gate

I will vouch for this, this game is the stuff.

I'd argue that some of the games published by Paradox redefined grand strategy many times.

I think pong deserves a mention considering they kickstarted the videogame business
pls