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I gotta be honest, guys.  I am actually finding updating and constantly following this game to be a tremendous consumption of time and attention.  Frankly, I am seriously considering either dropping the project altogether or passing it off to anyone who I

Continue thread under new ownership.
5 (33.3%)
This thread has run its course.  Let it die.
3 (20%)
Other (explain in post)
5 (33.3%)
Abstain (Indifferent)
2 (13.3%)

Total Members Voted: 15

Author Topic: Nation Forge — Iron Desert [1863] — Beware the Ides of March  (Read 189230 times)

Romekati labourers begin to explore the dirtier, rockier portions of the nation's holdings in an attempt to find land suitable for farming that has yet to be worked.

Surveyors are sent east of Säteförromek to locate workable land among the dunes.

A warband of cavalry are mobilized.

Walshkia

Send a delegate to the naval conference.

Trade is offered to Seris, Vlast, Nami, and Valbrandsvag. We are shipbuilders, and have a lot of foodstuffs. Camovoron is known for its meadieries.


(ill post my military info on my nation post in a bit)

Okay, but if Vlast and Nami also agree, then let's form a trade union.

Valbrandsvåg opens trade with the Republic of Washk and offers trade with Wienza. We also send a delegate to the Naval Conference.

anglish farmers seek out farmland along the frisian river.

The great nations of GREATER NYN and THE KINGDOM OF SCOTIA issue a
WARNING
to CONSERVIA.

If they declare war against us, or move any troops/citizens into the following territories: Scotia, Nyn, Izlandia, and the unoccupied area north of Nyn, the nations of Nyn and Scotia shall declare war.

conservatia looks over, "sure" and then simply looks away, and goes back to making cannons galore.

With the issued, and personally uncalled for warning, trading to Scotia ceases.

A mutual defense pact is offered to Angoland, as well as the trade offer that was earlier offered to Scotia, except with added firearms, gunpowder, cannons and sabres.

Nyn also attends the trade conference, and a moves garrison of 1000 men to a fort south of Reflum.

blocks the Lake Passage from Kyrev.

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Milhamiah begins packing on Holy Order recruitment and constructs navies to patrol the Great Lake Sea.
you sure about that buddy
« Last Edit: January 31, 2016, 03:00:31 PM by CypherX »

seris is now a longstanding ally and trade partner of kyrev

according to steam chat anyways



I was trying to settle the land dispute.  This is what Waru agreed to.  If Swat 3 cannot agree to this, then the DMZ status is lifted.

you sure about that buddy

Lifts the blockage.
National tariffs are in place for foreign passing. We're doing this for all nations and it will not be lifted until we find our coffers full. I need Shekels.

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military finished, i used vlast's template. mr. hurricane if you don't want me to use it i can remove it and make my own

Vestafjord undergoes heavy industrialization

edit: ok suddenly everyone made a backstory for their nation i gotta jump on the bandwagon
« Last Edit: January 31, 2016, 03:11:23 PM by Kringleberg »

Op, can I extend my borders to the mountain pass?

Vlast, recognizing the importance of food security, contacts Walshka over foodstuff trades. In return it offers silver as payment.

Silver comes from the only silver mine in Vlast's territories, around Slavanaya.

The Duma, Vlast's legislative body hands out two federal contracts; One to any business that can make the land around the lake southeast of Norvakgrad aireable, and a contract to explore and sample for mineral wealth the continental mainland around the river north east of Slavanaya. Vlast lays no claim.

The area of the northmost straights between Vlast and Washk is surveyed for the possible construction of a Kremlin.

This is my first nation RP and I feel there's a dozen rules here that are just assumed that to know.

Is there any rules on how to make a military?

Diplomats head to Valbrandsvåg to continue their quests for friends.

They request for a nation trade, and possibly a alliance.