Why not make this an independant add-on so it doesn't need setPlayerTransform?
Meh, the code would be redundant.
And most of the time you'll use both anyway.
This addon is only useful in certain situations like spawnpoints.
Also I recommend using the doPlayerTeleport method since it is more precise
What is more precise about it?
It adds a couple of parameters that can be handy in other situations than this addon will be used in.