i got placed at 50, immediately lost a game and now im at 49how does this work
HERO BALANCE UPDATESAnaBiotic RifleRate of fire increased by 20%Magazine size increased from 8 to 10Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.McCreePeacemakerPrimary FireDamage falloff range decreased by 10 metersDamage falloff amount is unchangedAs a result, even with this change, McCree’s effective range is still higher than it was at launchAlternate FireRate of fire increased by 15%FlashbangRecovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 secondsDeveloper Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.BUG FIXESHeroesTargets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)User InterfaceFixed UI compatibility issues for ATI cardsFixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)
after several days of being wrecked nonstop by flash the hammer McCrees I'm not very happy about this update
really? I could count the times I've seen McCree use fan the hammer in the last month on one hand, how odd
ana is fun until you miss with your ult and loving hit your mercy instead of your reinhart
https://gfycat.com/WelllitLawfulBlackrussianterrier
im bored as stuff - how good does your comp have to be to play this game? if i can run min shaders on bl and 150k bricks before any frame lag will i be able to run this smoothly?