I would rather make crappy games at my own pace with all the creative freedom I need that sell for 1 dollar than work at TT games making recycled crappy lego games on strict deadlines with no creative freedom.
Holy forget. There's so much wrong with this statement. Just, forget.
I showed my friend, and after we laughed he said; "Is he under the impression that AAA game development is some assembly line nightmare?" I can confirm for you Tony, it's not. Just because you're a complete megalomaniac who needs to lead his projects into the ground...
The thing about AAA Game Development is that most developers are in that industry to work on a team. They want to make cool stuff with cool people. Sure, you might sometimes be told "no" or "we can't do that", but that's because the studio will be focused on profit and reputation, and some ideas are either too expensive or not good enough to follow. Too many indie devs think they're going to change the world with their crappy ideas.
You're a loving handicapped cunt, and you can call my friend a "drone" all you want, but that doesn't change the fact that he's an awesome programmer who is doing work he loves for a team he likes and he's happy.
Tell me, Tony, why aren't you an indie game rockstar? Apparently it's so easy, because all you have to do is go and make a game for 6 years and release it on Steam Greenlight at $1. Go ahead and loving do it, I dare you. Please prove me wrong, and show me how being indie is better than being a "drone".
Useless braindead richardhead. Maybe you need to go back to Primary School.