Author Topic: BLACKROOM: A New FPS from John Romero & Adrian Carmack  (Read 1495 times)

« Last Edit: April 25, 2016, 03:23:46 PM by SimpleFish »

does this mean i need to drag out my chained collar again



Good. Bring us the forget.

star wars episode 8!!!


Typing of The Night of the living dead?

Bump.

Apparently "the news" was that they're already launching a kickstarter, looks fun tbh. Might donate if I ever get money.

https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack?token=07458251


looks fun tbh

"looks fun"

when there's zero gameplay and only concept art + design descriptions

what the forget are you on

> tfw expecting stuffty brown shooter
> Rocket jumping
> cricle strafe enemies
> john romero and adrian carmack
> map editor


We've got the creativity, and the heart of ID, sadly we lack the brains, I'm hoping its decently I might fund it.

I personally can't see the appeal, and this is coming from someone who likes old first person shooters. I don't see much information about what kind of game it'll be aside from the PR fill, and the lack of any in-engine shots is alarming. The projected Winter 2018 release also isn't a good sign: most Kickstarter campaigns drastically underestimate how long their project will take.

I predict an underwhelming product even if their funding goals are met.

"a strong dedicated community is what will make BLACKROOM the best FPS experience out there"

...no, its not? its entirely dependent on how you guys design the game???

these guys seem to be entirely full of themselves what with all the "extras" like followers and fanarts of prior games in order to unlock stuff
don't waste your time or your money on these guys OP they seem to not know what they're doing if they're asking for all this kind of stuff
i'm betting they want people to make artwork/cosplay/etc because they don't really know what their idea is yet or how they're going to execute it in a fashion that makes this stand out any more than Dark Void