Author Topic: Poisonville: Chapter 1 Act 12  (Read 7103 times)

You wake up.


The world slowly fades in. You realize you're in a room. It's cold. You don't like the cold, so this annoys you. You can hear rain outside.
Or are you? Can you really trust yourself? Are you really in a room?




The "room" gets less blurry. You actually are in a room.
You're on a chair, so you stand up. You want to see what is over there, so you go there.



You look closely. You see a ton of pills on the ground, a bottle of water, and a paper with the words "for your convenience" on it. There's also a wad of 100 dollar bills. Maybe it isn't? Maybe it's actually 10 dollar bills? You don't really know, and you aren't bothered enough to figure it out, even though it's money, and money is what makes the world go round.
You look behind yourself.



There's bottles of some sort of liquid on the ground, in a container. There is a pile of newspaper. Next to the newspaper is a door.
Now you have a primary goal; get out of the area, and get back home. This place doesn't seem familiar to you at all.
Before you are able to comprehend what is even happening, you hear someone knock on the door! What do you do? You can't remember any other situations when this happened.



YOU:
Health: 000000
Strength: 000000
Sanity: 000000

INVENTORY: 1/16
Standard Clothes (Equipped)

Primary Objective: Leave the district
Secondary Objective: Open the door? Yes, or no?


« Last Edit: July 26, 2016, 08:20:36 AM by gebenuwell »


read the newspaper, perhaps we can get some info

edit: take the water to keep yourself hydrated
« Last Edit: June 18, 2016, 09:37:43 PM by Twix »

read the newspaper, perhaps we can get some info
this, also check the labels on the pills

You decide to read one of the many newspapers in the stack. Maybe you'll educate yourself or learn more about your, perhaps; situation?



It won't. The papers are all smudged and sopping wet.

You look at the water.



It looks clean enough. You decide to take it to keep yourself hydrated.

You pick up the pills.



All the info on the bottle is either covered with whiteout, or scribbled on with a pen. You can't read anything on it. The person who set this up for you must really want to elude you from the possibly shocking truth behind this horrible, horrible act!

You decide to man up and take a peek out the door, only to reveal a shadow.



You can infer that this shadow is a man holding a firearm; directly at the door!



YOU:
Health: 000000
Strength: 000000
Sanity: 000000

INVENTORY: 1/16
Standard Clothes (Equipped)
Bottle of water (Full)

Primary Objective: Leave the district
Secondary Objective: Open the door? Yes, or no?



use bottle as weapon

Open the door and accept your fate. If you were to escape from this terrible situation, you would either be scarred for life or be disappointed at what's there at the ending.
If there is no threat when you open that door, then you must kill yourself.
« Last Edit: June 18, 2016, 11:10:22 PM by d »

bribe the man with the wad of cash

You open the door; accepting your fate...
but you won't let down without a fight; you firmly hold your water bottle, which is primed for action.



Suprisingly; the man does not shoot immediately.

The man says;



"Alright, you can drop the bottle. Mind if I ask you some questions, pal? If you answer them, I can explain everything for you. Just cooperate, and everything will be fine."

You take out the wad of cash. You ask him if you give him the money, he will let you go.



"A'ight pal, no funny business. You see a way outta here? The only way out is either a bullet through your head, or you work with me. Now, answer my questions."

"Do you know who you are, where you are, or why you are here?"



YOU:
Health: 000000
Strength: 000000
Sanity: 000000

INVENTORY: 1/16
Standard Clothes (Equipped)
Bottle of water (Full)
Wad of 100 $ Bills

Primary Objective: Leave the district
Secondary Objective: Cooperate with the thug?



Disagree with all of them

You don't have much choice but to cooperate... but you really done know the answer to those, so say no.

piss yourself visciously in fear


"My name is Requis Harrison XVII, I do not know where I am or why I am here.

You can hear several voices in your head. Some tell you to be honest, some tell you to make up things, one tells you to piss yourself. Out of the many voices,  3 of them say that you should be honest with yourself. Which sounds better then pissing everywhere.
You tell this man that you don't know anything; not even your name, where you are, or why you are here.
However; you probably remember your name. Was it Requis Harrison XVII? Was it? Or wasn't it? You decide to tell him anyways; maybe he'll believe you.



The man nods his head.

The man walks over to the truck, nearby.



He asks you to get in the back.



YOU:
Health: 000000
Strength: 000000
Sanity: 000000

INVENTORY: 3/16
Standard Clothes (Equipped)
Bottle of water (Full)
Wad of 100 $ Bills

Primary Objective: Leave the district
Secondary Objective: Cooperate with the thug?