But it's not just about building.
Yeah, no stuff. It's a sandbox game. That's why I said its main function is building. Everything else revolves around people building stuff. Boss Battles, CityRPGs, TDMs, Slayer games, Left 4 Block or ZAPT etc.
99% of the time all interiors and terrains did were provide "pretty" physical backgrounds for everything.
Everyone here loves to loving insist that they were the greatest thing ever, but refuse to explain why they were so loving important and special other than something for you to pretend to be nostalgic over and prance around saying "I remember when terrains and interiors were a thing!" I've seen handicaps pull up the classic "Shaders = Graphics; Gameplay > Graphics" argument.
So please, I'd love to hear what sort of innovative things you people were doing with interiors and terrains, because
obviously you guys were cut short
just before revealing your
game-changing ideas for interiors and terrains, and never got to tell people about them - because the same servers and gamemodes that people would host before the shader update are still around.