cool project.. but you aren't using t3d? you're just making more work for yourself in the end because youll have to a. write a implementation OF torque script into the new game if you want to retain the player base at all and b. You'll have to recreate with painstaking detail the stuff that we're used to, and on top of that, if you want most of our support, open source it. I'm not hating, but these are things you need to understand.