Turn 152 Results
MicroEDGE grabs a can of pesticide.
Failbros2 takes the can briefly to add extra venomous contents before handing it back to
MicroEDGE. Who then sprays
Ayebee123. Inflicting '
Poisoned II'
Texan101 zaps
Ayebee123 with electricity, inflicting 600 + 500 + 550 lightning damage.
The Colossus cannot perform an action because it has been disabled by the
Black Null Fieldarmyman12313 stuffs a grenade into
Ayebee123's mouth, which detonates after a few seconds; inflicting 850 explosive damage.
Redconer enters a passive state, upgrading his railgun into something bigger.
ZeUberMedic begins constructing a fortress.
TheMrDoors eats some popcorn, restoring
1,000 HP.
The Assault Marine Squadron jump on top of
Ayebee123, holding him down.
The Terminators charge in and start beating the stuff out of
Ayebee123 with power fists. Inflicting 900 + 850 + 1,000 + 875 physical damage.
The Tactical Marine Squadron opens fire on
Ayebee123 with heavy bolters, inflicting 670 + 555 + 578 physical damage.
The Dreadnought cannot perform an action because it has been disabled by the
Black Null Field.
AL-22 fires upon
Ayebee123 with a bolter, inflicting 500 + 500 physical damage.
16th BOSS
Ayebee123Epsilon[ █ █ █ █ █ ▏ ]
65.54% HP
Afflicted with: Evolutionary CorruptionThis entity changes shape and form as it loses health.Afflicted with: Corruptive InfluenceThis entity can have dangerous influences on the minds of others.Afflicted with: Corruptive PresenceThis entity can attract the agents of corruption and corrupt the land with it's mere presence.Afflicted with: Poisoned IITakes 5% max life as damage each turn.Ayebee123 takes 10,000 damage from poison.
Ayebee123 breaks free of the
Assault Squadron and launches himself at
MicroEDGE and
Failbros2, tearing both of them to pieces with claws and teeth.
Ayebee123's presence corrupts the earth beneath and around him; seeding the terrain for corrupted forces to spawn. A
Vinetrap sprouts from the ground to assist him.
BOSS MINIONSAbyssal Warders
Ancient Crystalline Destabilizer Pair
[ █ █ █ █ █ █ █ █ ]
100.00% HP
Afflicted with: Squadron [2]When health reaches zero, one squadron counter is used to restore health fully.Tip: A squadron can attack multiple times and will restore it's health fully until it runs out of squadron counters. Keep the offensive going!Afflicted with: Crystalline BypassAll attacks performed by this entity ignore defenses and shieldsTip: This entity can completely bypass defenses and shields with it's attacks, do not try to defend against it.Afflicted with: Multiplicative BreakdownUpon death, this entity will split into two smaller; weaker versions of the original.Tip: Killing this entity once will result in the creation of multiple weaker versions. Be prepared for this.Afflicted with: ArmoredResists 50% of incoming damage.Tip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.An
Abyssal Warder launches a green crystal at
TheMrDoors, the impact causes the crystal to jut sharp spikes out in all directions, eviscerating him.
An
Abyssal Warder stomps it's foot into the ground, causing crystalline spikes to rupture from beneath
The Colossus. Inflicting 2,620 damage.
Vinetrap
Predatory Plant
[ █ █ █ █ █ █ █ █ ]
100.00% HP
Afflicted with: PhotosynthesisRegenerates health every turn.Tip: 'Regenerating' foes can be annoying if one cannot outperform their turn-by-turn healing.Afflicted with: ImmobileCannot move.Tip: 'Immobile' foes can, in most cases, be easily dealt with. But do not assume they are harmless!
TableSalt, MicroEDGE, and Failbros2 are Dead!
[Allies]
[Bestiary]
[Active Effects]