rimworld looks tight as forget
can confirm, rimworld is pretty sweet
here's some tips
-you need someone with 6+ in almost every skill, construction, growing, and cooking have serious impacts (it doesn't just mean they work slower) and medicine is really critical (even 10+ doctors fail at any real surgery). Don't bother with Art, and give Research to the person with the most passion (because they do a lot of it, they'll learn that faster than anything else and it makes them happy to do it). Social is a bonus, as is melee.
-get Realistic Night, A Dog Said/EPOE+EPOE patch, everything by Fluffy (for goodness sake they got their own workshop tag you know it's good) and everything by ZorbaTHut (they both do a lot of minor tweaks. You can skip "Let's Be Honest Here" for Zorba and the Management mod for Fluffy, the management mod is a bit... meta?)
-don't send anyone you like into battle on the front lines, put the most disposable colonists in front (until you have shields! Personal shields can block enemy shots and still be fired over, so as long as the fire doesn't knock down the shield the guy's just a walking one-way wall.)
-Brawlers are good, especially once you have shields; good melee Annoying Oranges good ranged if you get them close enough.
-Pyromaniacs basically have mental breaks at random. Keep them in fireproof places. Seriously.
-Don't leave unstable people with melee weapons. When they go mad they don't use ranged weapons but if you give them a knife they're deadly.
-Keep small animals indoors, they WILL be eaten. Like seriously, I bought like 20-30 eggs once and had like 15 chicks left when the colony finally collapsed because they KEPT GETTING EATED!
-oh also get the skylights mod.