Tank Busters 2! Probably where you destroy tanks. (AIR RAID!)

Poll

How should they be punished..?

LIGHTNING BOLT
2 (50%)
HELLFIRE
1 (25%)
ICE METEOR
0 (0%)
ARROW RAIN
1 (25%)

Total Members Voted: 11

Author Topic: Tank Busters 2! Probably where you destroy tanks. (AIR RAID!)  (Read 21237 times)

WELCOME BACK TO
That forum game where you destroy tanks.
Thanks to Tuevon for making the logo
Join the discord! https://discord.gg/HGMeRHS

'Case you didn't know, Tank Busters is about killing tanks! (sorry pompmaker2)
Attacks are rolled.
Number rolls:
1- ROCKET RIP
You fire a rocket that explodes in your face, killing you instantly.
2- MEH
The rocket lands 5 feet away from you. The blast slightly hurts you.
3- so close
The rocket is fired at the target but misses, dealing no damage to anyone.
4- DIRECT HIT
The rocket you fire hits the target and does what it does, dealing moderate damage.
5- KAPOW!
The rocket splits and deals more damage than before!
6- TANK KILLER
Your rocket fires, but the recoil of the shot hurts you but deals great damage.
Support your friend enough to get...
7- COMPLETELY OBLITERATED
Your friend helps you load a nuke into the gun. The attack kills you and hits your friend.
You each get 3 HP points, lose em all and you're dead! Roll a revive:
1-3=dead
4-6=alive

What the hell...?
The three mini tanks suddenly explode. It appears the soldiers are almost here, but the tank is taking an awful lot of time. As a radar is revealed, its a tank bigger than 4 houses. Bronson leaves the site.
Sorry people, the Silver Wolves need me.
Looks like its got several guns. Rocket launchers spotted. Expect long range bombardments.

INTERMISSION
Get your pals, there will be a fight soon!
« Last Edit: May 25, 2017, 07:41:39 PM by failbros2 »

when fight starts dig trench

do a fancy interpretive dance


"Welcome to the inn, friend!"


Change my dice from a d6 to a d60

Do old defensive positions carry over?

Do old defensive positions carry over?

The list was getting long, complicated and perhaps scary for the new guys. Either way, we decided to start from the ending of the minitank battle but also start all items, equipment and combatants from scratch.

Welcome to a fresh new start.


I'll get in on this. Don't see why not.



nah screw it im going to bring my summons n stuff to this.

nah screw it im going to bring my summons n stuff to this.

Sorry mate, but we decided to start from scratch. Nothing personal - it's for the good of the forum game. And yes, by "we" I mean the Tank Busters staff as a whole. Ask failbros2 when in doubt.

Nothing's stopping you from re-summoning your allies sequentially, of course. Okay, maybe the RNG is. But go ahead.

IM BACK. Thats a Duke Nukem II quote