tbh i disagree with trog; having static arms makes good anims harder and limits the kind of hand/arm anims you can use. for example, the playing cards i was developing wouldnt be possible with a full static arm
there are ways you could get around this
would b kinda hard wihout loving up the aethetic
this makes zero sense, how does it forget up the style?
how much have you worked with models that have arms?
a game that basically lives only cause its so easily moddable
buddy if a player model having arms is your hangup for animating then I don't know what to tell you