But the DS wasnt put in stores as an "alpha version" that had cracked screens and constantly dieing batteries with a side of flashy graphics. They tested it, fixed it up, got it ready for release, then released it, unlike roblox which was released, tested, and has yet to be fixed up.
BUGS, THEY ARE IN EVERY GAME. NO MATTER HOW GOOD THEY ARE.
I beg to differ, my backed-into-a-corner-handicapped-caps-lock-not-so-much friend.
Many developers actually make an attempt to iron out many bugs, and alot of games can be found with no real problems. The roblox developers have seemed to make no such attempt and as such they have many blatently obvious bugs.
Good games usually have good developers who either see these things before hand and eradicate them, or see these things in further play testing(i.e open/closed beta) and make a quick patch.
On the fun over graphics subject: I agree, but the graphics should be good enough that you know wtf is going on. I couldnt tell wtf the player was for like 5 minutes. Seriously it looks like a piece of crap.
Actually, It's a piece of Plastic Crap, Which BLockland character models are too.
And they do fix bugs, Every 2-3 weeks, They release a new update which either has
A. New features, Content, Or other stuff, OR
B. Bug fixes and other stuff.
Right now, I've noticed that they fixed a certain bug tat wouldn't let you climb ladders, And The physics of the game ar sometimes not friendly, BUT, It's great seeing people's inventions, Like Robots, Rockets, Cars, Planes, Weapons, Etc.
And besides, The game is based ON legos, Blockland has Real Life stuff and Legos, ROBLOX has legos EVERYWHERE. That's the difference between the two.