Author Topic: An "OnBrickFakeKill" event  (Read 729 times)

dunno if this is possible but an event that gets triggered when a brick is fake killed. so like "OnBrickFakeKill > Self > playsound" or something like that.

i belive this event is vanilla, and is named "onBlownUp"

i don't think it triggers on fake kill though
potentially can package fxDTSBrick::onBlownUp to include triggering onFakeKill, as well as packaging fxDTSBrick::fakeKillBrick to trigger it