So we know the default energy bar and iban/kyuande's health bar, right?
But what about our cars? Those things have health too, you know!
Right now the only way to see your vehicle's health is with the pipe wrench when you're already repairing it, which means that if you don't know your car is dying and don't think to repair it you could get in quite the pickle.
Back in 2017 someone requested this feature, Kyuande said he'd add it and then shelved the idea.
(https://forum.blockland.us/index.php?topic=313257.0)
This could work like an addition to Script_Healthbar. It could be a separate add-on that doesn't
need the health bar to be enabled but is clearly meant for it, having a server.cs that transmits the health of the mounted vehicle (and if the player is mounted to a tank turret, then the health of the tank turret if it's lonely, and the health of the vehicle the turret is on if it's mounted) and a client.cs to display a bar with which to display the received info.
Here are some example images i've drawn up.
[/s] Done! Thanks.
Like the things in ZAPT.
You can pick up to 4 teammates to display item icon, health, and energy (optionally) (and nothing else!) of.
It could also be just the ZAPT panels with options to set the teammate of which panel and without the inventory icons or bigger panel for yourself.
Should be restricted to slayer teammates.
Like the vehicle health bar, but only shown if the player has an armor level above 0.
Shows the player's armor level from Phanto's Doom Armors.
Yet another "take this variable and put it into a rectangle", a big health that can either be the health of the Boss team in One Man Army or the health of a bot via an event.