Author Topic: Rallypack Weapons [WIP]  (Read 18401 times)

.....semi automatic.....bolt action......muzzle loaded.......
Smooth-bored machine-rifled

whens rallypack gonna get a muzzle loaded gun


transforming world space to local space for hitbox stuff

(it does this https://streamable.com/8816l0)
« Last Edit: October 25, 2020, 02:14:48 AM by Crook »

ngl i love the rotor hitting and eventually breaking, people now have to actually fly well. plus, it kinda fixes that weird bug when you ram a flying thing into the ground and it just moves continuously in a random direction

whens rallypack gonna get a muzzle loaded gun
Knowing a blockhead called Muzzles does not help me trying to imagine this.

https://streamable.com/wnhw32
first implementation of the hitboxes stuff im working on - shows how attacking certain areas of the helicopter does more damage

+ HUD to show which areas of the craft are more damaged. Will probably put some other stuff in this area too


diagetic ammo counter when

I wish I had that in real life

https://streamable.com/wnhw32
first implementation of the hitboxes stuff im working on - shows how attacking certain areas of the helicopter does more damage

+ HUD to show which areas of the craft are more damaged. Will probably put some other stuff in this area too
yo rally this kobe bryant footage is kinda forgeted up why did you post this

https://streamable.com/wnhw32
first implementation of the hitboxes stuff im working on - shows how attacking certain areas of the helicopter does more damage

+ HUD to show which areas of the craft are more damaged. Will probably put some other stuff in this area too


I'm assuming you're using nodes here in combination with setNodeColor.
As an FYI from experience, don't add more than 64 nodes in total, it will cause wheeledVehicle errors cause it can't transmit all the data to clients connected to the server, and you will only figure this out when you start hosting and the server crashes after an hour.

Looks hella neat though.
« Last Edit: October 28, 2020, 02:54:13 AM by TheArmyGuy »


Grenade Rifle GLOPMOD coming soon...

is that the john wick gun from frothknight?

I'm assuming you're using nodes here in combination with setNodeColor.
As an FYI from experience, don't add more than 64 nodes in total, it will cause wheeledVehicle errors cause it can't transmit all the data to clients connected to the server, and you will only figure this out when you start hosting and the server crashes after an hour.
Yessir. Thanks for the heads up