Author Topic: what about a "princess rescue" TDM mode?  (Read 1909 times)

maybe where there's like a tall tower with obstacles, and there's 3 teams. the heroes who got to get to the top, the bad guy(s) in the tower to slow them down that are bosses, and the princess.

and everyone has more HP than usual, so sword fights will be longer.

rename to "rape the princess"



Not much Girls play blockland, And scobby's way too AFK

rename to "rape the princess"

:o
thats disgusting...
« Last Edit: April 07, 2008, 04:29:36 PM by Yogurt Man »


Not much Girls play blockland, And scobby's way too AFK
Because it totally matters....
Even if a guy didnt want to play,  there should just be like, one bot that you save if you get to her first

I think it's simpler if you call it "hostage mode".

I think it's simpler if you call it "hostage mode".
Terrorist mod, Anybody?

Hostage sounds like some archaic game mode too often overused.
« Last Edit: April 08, 2008, 01:19:52 PM by Mike951 »

i also think princess rescue isn't a really good name.

it was just what came to mind first.

It would be much funner with small steps and push brooms >=D

I think it's simpler if you call it "hostage mode".
:O I made that suggestion a while ago! But bots have a reputation for being rather...er stupid, so a player as the hostage/princessWho is most likely in another castle would be less frustrating.

Place the "Captive brick" (looks a lot like a spawn brick).
  • The game starts and a hostage bot spawns
  • Heros and villians spawn.
  • When I hero gets within 5 bricks of the hostage, the hostage will hollow him, unless a villian touches him/her.
  • When a villain touches the hostage, the hostage will follow him, unless the hostage gets within 5 bricks of a hero
  • There is a five second wait between each hero/villain switch
  • If the hostage is not saved within ten minutes (to the hostage safe brick), the villains win. if he/she/it is, then the heros win.