Author Topic: Antenna Cradle: It is due.  (Read 38274 times)

i gots a question.

all i see you guys doing, is modding halflife. and ill add, it seems like a halfass way to make any new game, by modding another.
While halflife has the physics you guys seem to center yourselves on, it cannot currently handle 50k-100k or more, non static objects on screen (objects with an amount of properties you guy are claiming)
what engine changes from current halflife/source are you making?

since there has been no progress yet, may i suggest you guys use another game engine? rather then the one who's name you know of because you play its games the most? possibly one more efficient and affordable to get publish rights?

Question: Why did the developers advertise the fact that the game has NO LAG AT ALL REVOLUTIONARY SYSTEMS then back off and say "it's not even confirmed" and "we're still discussing it" whenever anyone asks about Unity?

Question: (Related to above) Why do most of the developers seem unsure about what features the game has?
Quote from: Sigfig
No Lag - Yes you heard me, NO LAG. ... beowulf clusters ... supercomputers ..
Quote from: Sigfig
Also, as I have previously stated, we are not doing any work on the "Unity" system currently. That's not even a confirmed feature.
Quote from: qwertyuiopas
1: a bunch of bricks will become a sinle "build" physics object/collection of movabe static objects, until a force separates it. This reduces 90% of the bricks to static objects, and those cause almost no lag compared to full physics objects.
Quote from: Sigfig
And regarding the simulation of builds in "bits", that's not even a planned feature.

Yes, I am Generic. I do actually have "Space Guy" as my log in name there. I'd have thought vyper might check when he said "who are you anyway" and I gave a few hints in "when I made a mover system" both discussed here and on Blockland Central...

Well, all I am is a beta tester, so I'm gonna leave the others to answer. I'll be able to answer smaller questions about maps, bricks, and how that sort of stuff works.

have you even beta tested anything at all? or is that your cute title they let you think you have.

we have all seen screenshots of these maps and bricks. thats not a game

have you even beta tested anything at all? or is that your cute title they let you think you have.

we have all seen screenshots of these badly done not finished maps and one brick. thats not a game
fix'd

Next, ProBuilder would probably want us to build this.


That actually wouldn't be so hard :D All you would need to do is make a cube, look at where the doors are, find a way to make the stairs, profit :D


See? Someone can do it with REAL Legos. So god knows we can do it here :D

lol i googled "lego+crazy stairs"

lul

I solved the prebuffer problem: IT KNOWS WHAT KEY YOU WILL PRESS BEFORE YOU PRESS IT!!!1!

Lol, I havn't looked at this thread in a while. If you want me to answer something, please ask again. Also, flames would be appreciated.

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Lol, I havn't looked at this thread in a while. If you want me to answer something, please ask again. Also, flames would be appreciated.
Please explain "unity" again.  It's my favorite bed-time story!


Yay, I need a good laugh tonight.

Aww.. Okay, Unity is..

Lol just joking around :P

But yeah, the first beta SHOULD come out around next month, won't be surprised if it doesn't.