The Third Day
The bloodthirsty alligator has returned for sweet revenge! No, just kidding, he just keeps wondering around at unrealistic speed and it scares the crap out of me, getting closer and closing to our 'fortress'. I can't really call it a fortress, more like groups of stockpiles with underground lodging and an artifical lake. That reminds me too, I should start digging into a hillside or something. Anyway, as the dwarves awoke I gave them the task of putting together the well I reserved and that didn't take long at all, so we started the construction on the trade depot but that didn't get done because my mason felt too lazy. The off duty peasant and other dwarves with no jobs yet started on engraving the tombs walls:

Heres a quick screenshot of our irrigation system, please note that the wall grate wasn't constructed at the time of the screenshot but I added one soon after. You can also grow outdoor plants near the floodgate but I had to get rid of them to make room for the wall grate.

The next event in the day was me getting SO CLOSE to capturing a mountain goat in a cage trap, but of course they wandered right past it. However,
I heard a tale of a deadly mountain goat offspring let loose through a fortress, killing many occupants. So I am not too sure catching some of these is a great idea.

Some time later the engraving is complete, seeing the unoccupied dogs I have decided to train them as war dogs soon. On a completely unrelated note, I should get my metalsmith to work soon.

Then they slept, end of day stockpiles (Yes they have changed, I let my miner mine through a whole hilllside of microcline)

Also: The Giant Eagle returned, I really want to capture the thing.
EDIT:
Alenth Eneil proudly corrected the 'm' things near that cage to be the harmless bastardus, aka the hoary marmot. There are still mountain goats in the area however. The marmots didn't get caught so I'm right there.