Sorry everyone; I wouldn't quit map-making unless I really had to, and I do. But, if all of the other map-makers came together to work on maps then Blockland would easily get better maps than I have made.
Bad Dream was slightly disappointing. Pretty small. You could've at least made the Boogeyman a giant creepy player avatar. good.
Nonetheless, you've made some of my favorite maps. San Andreas was always my favorite until Mike's House. Shame that you will stop making maps, though.
I might release a final update to Bad Dream soon to fix some problems, but we'll see.
Well, Ghost, I can only hope that you've enjoyed your stay and will continue to hang around BL, albeit without pumping out maps. I hope you know the decision you're making.
I'm so sad... 
It's been fun, and I have so many more ideas for maps to make, but I just can't continue anymore.
I was working on a zero gravity racing map based off of Blue Hell in NYC, kind-of like from the game Extreme-G, using the gravity jeep script with some modifications to make racing vehicles for the course. Making turns and twists in the track proved too difficult though. But, if someone could make the track and use the gravity jeep script (raise damping so the vehicle doesn't bounce and increase the gravity so the vehicle can drive on steep drops), then it would be an awesome map; it could even become a racing mod.
I am trying to make an epic Cops and Robbers save for this map, but the problem is that its almost.... too big =/
lol ya; well you could make an event that sends a message to all of the cops when there is a robbery, and then the police can use helicopters to travel faster. That would be awesome in the night version.
Lol are you sure GSF? I thought I saw a bloko GM_Construct in one of the picture frames. or was that new york...? :o
Post a pic when you get the chance, but I'm sure that was New York lol. There are some pictures of the beta tests for NYC, as well as 3 maps I never released.