I used to be a big fan of GSF maps, but when I go into detail and random testing, I find that the larger maps are inefficient. Mike's house doesn't have that many polys, but it's a huge lagfest. I can understand NYC and it's huge lag, but not the two houses you made.
:(
Did you try hosting no lag versions, reducing vertex lighting, etc.? It's hard for me to tune my maps to be lag-free on other computers, especially when the maps are as complex as NYC. But, I can have the entire city of NYC in view and still have a manageable frame rate lol.
But, this new map(s) I'm working on will be simple and will focus on fun, rather than the "wow-factor" that I tried to pursue in my other maps, so they shouldn't lag at all.
Aww, Just Cause. My favourite game for long. :)
Then I finished it D: It's too short.
Yay for Just Cause 2, I can't wait!
Oh, anyway: On topic: It's nice to hear you make some more maps, they're great. Some of my friends bought Blockland because I showed them NYC.
When does Just Cause 2 come out? I'm also looking forward to it lol. I wish they kept the old vibrant graphics though.
Really, your friends bought Blockland just for NYC??
In that JC map, will there be a large area outside of the city to explore, with mountains or anything, or maybe the airport?
The new map is still in experimentation phase, but as of right now it's going to be a remote tropical island, surrounded by smaller islands, and is going to be about the same size as San Andreas (
I posted some pics below so y'all can see what it looks like so far). There will most likely be an airport, army base, and small towns in this map. The map will be large, especially if you are on foot, so most of the secrets will be hidden on the islands. And yes, there will be mountains lol, maybe a volcano too depending on how it affects the map.
I need feedback before I can progress further so feel free to give me your opinion on the following:
- Should the buildings be interiors and look like they are made of bricks (like in NYC, San Andreas, and Vice City) or should they just be Blockland bricks?
- Should there be larger cities with tall buildings? (like in Just Cause)
- Should the graphics be realistic or vibrant? (again like Just Cause)
- And should the map be as big as San Andreas, smaller, or larger?
Here are some screens of it so far: