AND THIS TIME THE TANKS ONLY loving COME SPARINGLY GOD DAMN IT TANKS ALWAYS RUIN THE FUN
y/n?
Yes.
My thoughts on update:
Survival mode- finale on steroids (not a good thing)
Finale- tank, specials, frustrating, not as fun as the rest of the campaign
Tank- way too loving often in survival and way too loving strong
I would personally play no tank survival.
Or survival with Gen. Nick's differences.
I really wish they would address versus mode.
The 3 laws of versus:
#1: The team you join will
always be the losing team unless you are with friends making a new game
#2: Your team(if it is the losing) will always have disconnecting players.
#3: The enemy team(if it is the winning) will have score in the thousands and will have no disconnectors.
My suggestion:
- vote team scramble(requires one team to pass it in order to succeed)
- score for more things than just surviving(don't give me that distance stuff, its worthless compared to surviving pointage)
- help for failing teams
- if the survivors aren't doing well the time between hordes is increased
- if the zombies are doing poorly the time between hordes is lowered
- lower zombie respawn time by 2 seconds for each player that has a Tier 2 weapon, and increase it by 1 for each that has a Tier 1
-counteract: if all players have tier 1, nothing is added
-counteract: if all players have tier 2 but are marked as a "failing survivor team"(see above) nothing is subtracted
-increase item density in detour-type areas
-help a team take its time instead of forcing it to rush.