We're using Bullet for the brick physics, which is a lot better than the vehicle solver. So probably they'd be ok, if we implemented that... which we we haven't.
Ok I didnt want to read all fifty sumtin pages so I got a question.If I set a brick Onactivate>player>killAnd it got hsot would the events still apply?Like at a diffrent spot from where it was planted would it still do the events.
I moved everything into the same system used for static world geometry, which was a grid of static meshes
Hi, this would be a good one, if you destroyed a skyscraper, would the whole building just fall? And what happens if bricks pile on you?
What the forget song did you use on that video, it's embarrassingly catchy as forget.
By the way, What the forget song did you use on that video, it's embarrassingly catchy as forget.
Yeah lets swear loads!!1
I'm loving swearing a forgetload because I'm that loving awesome.