Author Topic: Runes of Magic  (Read 55662 times)

New Features

    * Ravenfell: a new dungeon has been opened. Full of ghostly and ghastly pirates: The Treasure Trove offers new tasks and quests for high-level players.
    * Added a warning message when players get into the range of World Elites and Bosses.
    * The game will now remember the last character selected in the character selection screen and will select that character for the next log-in.
    * New interface-settings have been added. It is now possible to cancel the target selection by either clicking the left or right mouse button.
    * There are now 2 Arena NPCs to enter the 1 vs. 1 arena and the 3 vs. 3 arena. It is possible to register for both arenas and the character will be placed in both queues.

Changes
General Changes

    * The game launcher has been updated with improved "region selection".
    * Reenabled the 1 vs. 1 arena, making it possible to duel for rewards now.
    * The launcher now indicates the territory and language selected during the installation (US/EU)

Monster Changes

    * Charge - Stun Time is modified to being shorter. (Blackhorn Leader at Sascilia Steppes and Ice Dwarf Gladiator at Dragonfang Ridge)
    * Blackmane Assailant and Roche's Rebirth Time is slightly longer.
    * World Elites and Bosses are not longer affected by Attack Accuracy.

Skill Changes

    * Raised the character's Dodge and Hit rate.
    * Charge (Knight) should interrupt the target properly. (Note: Some monsters use skills that can not be interrupted).
    * Bloodlust: Now rage is properly increased when the character is under the influence of Holy Aura.
    * Shadow Prison now stops the target casting.
    * Interrupting Strike and Throat Attack both now work as interrupts. Once the target has been interrupted, the interrupted skill needs to cool down before it can be used again. If the interrupted skill has no cooldown, a default cooldown time of 3 seconds is used.
    * Decreased damage bonus of magical "Area of Effect" spells to 60%. (*)

Equipment & Item Changes

    * "Tempest Boots" are now renamed to "Tempest Boots of the Gale" (Lv. 37)
    * The Defense attribute has been increased in power:
          o Defense I increased from +5 to +6
          o Defense II increased from +7 to +8
          o Defense III increased from +9 to +12
          o Defense IV increased from +12 to +18
          o Defense V increased from +15 to +28
          o Defense VI increased from +19 to +36
          o Defense VII increased from +25 to +48
          o Defense VIII increased from +31 to +62
          o Defense IX increased from +40 to +78
          o Defense X increased from +50 to +96

Bug Fixes

    * Fixed an error that could result in the client getting disconnected from the servers during login.
    * A bug that caused the description of "Transform" effect buffs to display the wrong information has been fixed.
    * The remaining time of "Red Magic Potion", "Experience Bonus Fruits" and "Blue Magic Potion" will now be displayed correctly.

Localisation

    * Several rune descriptions have been updated
    * Many reported translation bugs were squashed
    * Several new interface texts, names of monsters, items, armour pieces, weapons, monster-skills, buffs and debuffs, quests etc. have been translated.

What's the level cap again?


I thought it was 50/50.


I has a new character on a different server, :3

He going better then my old one too, I putting all my points on fireball flame and something else i forgot the name off instead of everything. I also chose priest instead. 

levels: 14/5

Why another server?

Also, 20/12 Knight/Warrior.

Dunno. I just decided to try one.

Its really annoying though, Sometimes my ping goes to liek 20 thousand wtff

Looks nice :D
I just might download this.

Bump.

I'm redownloading this, anyone want to join me?

Thinking about being a mage or a scout.


I still have it.
Cool, you on American or European server lists?


European

Baww, Well, on the american list, I don't believe my better character was moved to america. D:

Edit: Oh wait, it was, great.
« Last Edit: May 23, 2009, 09:37:53 PM by XD! »

We are proud to announce Chapter II of Runes of Magic – The Elven Prophecy. During the currently running Electronic Entertainment Expo (E3) in Los Angeles Frogster already showed parts of the new content, like the new region “Weeping Coast”.

As the name already suggests, one of the main elements of “Chapter II – The Elven Prophecy” will be the introduction of the Elves as a playable race. Coming along with a huge new background story, new regions and many new quests.

According to the legends, demons of human origin – having degenerated into underworld beings under the influence of the runes – forged an alliance with the nagas in ancient times. Together, these evil forces brought war and devastation to the world of Taborea. An alliance of elves and humans succeeded in banishing the demons into the void and drove back the nagas behind a magical wall. However, when elven prince ‘Sig’aylas’ removed the holy sword ‘Arclight’ from the wall to defend his human truelove, the wall perished and the naga threat flared up once again.

That is not all, as there will be also two new character classes coming along with Chapter II. These two classes will add in as a perfectly addition to the already huge possibilities of the dual class system.
If you are not interested in testing out a new class or race, you don’t have to worry. New challenges await all experienced players in form of challenging dungeons, raid instances as well as new PvP modes. Due to all that new content, the level cap with “Chapter II – The Elven Prophecy” will be raised for all characters to level 55.

Another new feature will be the pet system for the World of Taborea. Thanks to that feature, you’ll be able to actively train your virtual companions, so that they can help you in future battles.

Who now thinks, that this would be all, is completely wrong, as the ambience of the game will also be enhanced. The new regions in special, but also the old territories will benefit from an improved graphic engine. Sound and Music will also receive improvements by the renowned sound-studio of Dynamedion, to further extend the game experience.

Already in August, we will deliver the first contents of „The Elven Prophecy“, like the new region of „Weeping Coast“ and raise the level cap to level 52 with this addition to the game.

Just as the base version of Runes of Magic and all subsequent updates, we will deliver „Chapter II – The Elven Prophecy“ as a free download.

Release of Chapter II is planned for September in 2009!