All of those are Gmod 13 pictures
Here's a tip: When using dynamic lighting, look at the objects you're using it with and type ent_fire !picker disableshadow, this will disable the game engine's default show for that object, not the object's shadow created by the dynamic light, it's like using the disable shadows option, only it just affects the object you look at when your enter the command
Ew, don't use the default bloom settings, makes things look bad
The Heavy is the last survivor
Attack of the stretchy Kleiners?