Author Topic: The new and improved 3D model topic!  (Read 4668914 times)





burp

That's way too high off the ground for those legs to support, make it sit closer to the ground but don't change the length of the legs


Hey, what are some tips on making models for blockland?
Like, how do I make cylinders and spheres low poly?
I'm using blender.
« Last Edit: July 15, 2011, 11:36:44 PM by Legodude77 »


*sees darkstar post*

*watches darkstars video*

http://www.youtube.com/watch?v=v3YIzBCKXNc
Took me a while to get that right. This is what kept happening:

http://img812.imageshack.us/img812/4852/holyfy.png

I can point out some issues like how the water is rounded at the edges, how there's no splash and how the water seems too elastic.
Pretty nice all the same, though

I can point out some issues like how the water is rounded at the edges, how there's no splash and how the water seems too elastic.
Pretty nice all the same, though
Yea the roundness is cause the resolution isn't very high, I didn't wanna make it very realistic cause the rendering just takes way too long.

water is really difficult to do right, most of it looks to clumpy more like a milk or something even in the most viewed videos:
http://www.youtube.com/watch?v=k8eV9XMr7Gc
http://www.youtube.com/watch?v=_D5AuCqVUAw&feature=related

Hey, what are some tips on making models for blockland?
Like, how do I make cylinders and spheres low poly?
I'm using blender.

Hey guys should I model something and post it maybe


Yes, this is going somewhere, introducing the GIF GUN!!!


-snip-
Yes, this is going somewhere, introducing the GIF GUN!!!

._.

You can easily change the GIF to any other image that has 12 frames, too bad you need to decompile each frame and resize absolutly every one

@soba

Very interesting concept, I like it.