Hey, what are some tips on making models for blockland?
Like, how do I make cylinders and spheres low poly?
I'm using blender.
A rather vague question.
Add > Mesh > Cylinder > Change "Vertices" #
The number of vertices determines the number of faces.
Personally, I never go above 12. I mostly use 8 and 6.
Add > Mesh > UV Sphere > Change "Segments" and "Rings" #
Segments determines shape, Rings is basically how many levels/stacks are created for the mesh.
I rarely ever use spheres, but again I don't go above 12.
Edit: Oh the things I don't read. My post here is related to 2.49b, I don't know how relevant it is to 2.5 in terms of the interface.