Author Topic: The new and improved 3D model topic!  (Read 4682430 times)


I want to model some modern assault rifle or SMG, but idk which one. I don't want to do any AK or M4/M16 variants because many have been made before. Any ideas?
p90, steyr auga3, and fn scar are all awesome
EDIT:

finally...
« Last Edit: September 07, 2013, 06:57:31 PM by lolz?? »

I want to model some modern assault rifle or SMG, but idk which one. I don't want to do any AK or M4/M16 variants because many have been made before. Any ideas?
Anybody?





i just replied
Oh, sorry. All of those weapons have been done countless times though. I think I'll take a shot at a Scorpion EVO.

EDIT: Nvm. Ill try a UMP.

EDIT2: It looked ugly. Ill try some sort of Machine Pistol.
« Last Edit: September 07, 2013, 10:08:54 PM by MrLoganator111 »

It was a dim and slightly windy evening.

(Click for full size.)

My first attempt at fancy-schmancy particle stuff. Any tips?
fixed


I had AA disabled because it makes a weird white line on the edge of the hill if Atmosphere is on. Disabled Atmosphere, enabled AA, did some other things.

that grass is amazing i want to touch it
or roll around in it
or something

can you guys make some hl2 weapon models pls
like headcrabs and stuff
I'll script them.
kthnx


I started this coconut launcher but I'm not sure how I should taper it into the handle.

Does anyone know how to import TF2 weapons into Blender without fiddling around with four or five different decompilers and installing SDK? I don't need the animations or anything, just the textured model.