Author Topic: The new and improved 3D model topic!  (Read 4693236 times)


Anyone know how transparency in milkshape works?
In export click a material and hit edit, check translucency and additive.
« Last Edit: August 31, 2009, 11:19:54 AM by Dalek »

Blutsauger!

Ack, needs anti aliasing!

Blutsauger!
[IMG]http://i240.photobucket.com/albums/ff290/MattWorms/Blutsauger.png[/img
Ack, needs anti aliasing!
http://forum.blockland.us/index.php?topic=61695.msg1405041#msg1405041
I already did one, but I like the dart style you have on it.

I already did one, but I like the dart style you have on it.

Ah, goddammit.

I do like yours too though.

Anyone know how transparency in milkshape works?
The arrow disappearing on the bow is not the work of LOD or moving the arrow really far away, it's actually done using Visibility Channels.

You can use the Visibility Channel panel on the right hand side to define which frames of animation the group is invisible for. Remember, the bit you want to disappear must be in it's own group!

Spy sappin' mah sentry!  :cookieMonster:



Nick wishes he could model, but I can't find any actually good tutorials :(

Nick wishes he could model, but I can't find any actually good tutorials :(

Super3boy's ones are great


Super3boy's ones are great
Omfg i hate his voice.

"OAh Oaky Nao, CLICK ON teh Box Shaped T00l" *LARGE CLICK NOISE*

Infact, im going to make a modeling tutorial for sketch up.

See you on youtube!
« Last Edit: August 31, 2009, 07:07:19 PM by MtnDew »


I want DarkStar to teach me how to model in Blender, but I think when I ask him questions it irritates him :(