Author Topic: The new and improved 3D model topic!  (Read 4688770 times)

It's the original barrel from the original Uber-Rifle, so Im keeping it. The few unchanged parts were left in on purpose due to the sentimental value in this gun as my first addon.
lol

I didn't know there where such thing as too round barrel.
This barrel it a pentagon smoothshaded. Looks pretty round.



thats stupid
Probably. Most sentiment is completely pointless.

@Demian
The point isn't to have it look smoothed. Plus, that same smoothing would look like stuff in-game; TGE has horrible smoothing. Flatshaded, the barrel looked cool on the gun in-game. So I'm keeping it.

Probably. Most sentiment is completely pointless.

@Demian
The point isn't to have it look smoothed. Plus, that same smoothing would look like stuff in-game; TGE has horrible smoothing. Flatshaded, the barrel looked cool on the gun in-game. So I'm keeping it.
Looks fine to me
No. That blockhead isn't wielding a gun bigger than him. That would be silly.



More
http://img228.imageshack.us/img228/251/blockland00586.png
http://img51.imageshack.us/img51/6193/blockland00587.png
http://img716.imageshack.us/img716/306/blockland00588.png



Finalized. Animations and in-game functionality coming soon.

Verticies: 1430
Faces(Triangles, counting Blockhead's hands): 2373
« Last Edit: June 12, 2011, 03:10:48 PM by takato14 »

I love the barrel, no matter how round it is. The back of the gun also looks similar to the m60.





Finalized. Animations and in-game functionality coming soon.

Verticies: 1451
Faces(Triangles, counting Blockhead's hands): 2403


That's a pretty snazzy gun. I love the color scheme.

I've learned to stop caring about polycount on other's guns as long as it's reasonable.

how do i color something in Blender 2.49?


I'll probably work on this more later today, but I just wanted to show what I've done so far.
Changes:
Made the chest button thing more defined
Remade knee braces

how do i color something in Blender 2.49?
Add a material in the properties and change the diffuse.
« Last Edit: June 12, 2011, 03:37:28 PM by Tylale »

Add a material in the properties and change the diffuse.

Where?

Properties is that long menu full of tabs. Click the one thats a red circle.

Properties is that long menu full of tabs. Click the one thats a red circle.

How do i apply my color then? and how do i make two materials?

How do i apply my color then? and how do i make two materials?
What do you mean by apply it?
To make a second material click the plus at the top of the material thing.