Author Topic: The new and improved 3D model topic!  (Read 3814688 times)

Not 100% accurate, but I like it:

-snip-
Add those round metal plasma thingies on the sides D:



A girl's got to do what a girl's got to do.


Add those round metal plasma thingies on the sides D:
No, I don't like the way they look.


Add those round metal plasma thingies on the sides D:



A girl's got to do what a girl's got to do.

Dat Zastava. There are still a few of them in my home town, though they are getting pretty rare.



Bought torque 3D because I aim to make a game in the future

the box and train container are mine, everything else isnt, anyone know how to get collision working in torque 3D? I cant find any tutorials for it or anything :(


That is tutorials for a much older version of torque
EDIT: figured it out
« Last Edit: June 19, 2011, 10:59:54 PM by soba »

My first horrid model.

WIP of course.

Anyone have any requests to see ingame? I can load any sketchup model in the format .dae (collada) or .kmz (google earth)
(not all the faces are guaranteed to show up, dunno why)
EDIT: I haz teh pr00fz

http://sketchup.google.com/3dwarehouse/details?mid=2b91622345e6bdea6698ef7c8da33a50&prevstart=0
« Last Edit: June 20, 2011, 12:25:09 AM by soba »

(not all the faces are guaranteed to show up, dunno why)
Inverted normals.

So I heard you like ramps.





So I made a stuff ton.
« Last Edit: June 20, 2011, 08:06:16 AM by Demian »

Bricks? Also, that's nice GeneralSkar its good progress ;) Tho I can't model crap in blender.

Holy jesus that's a lot of bricks.

I'm hoping to see those bricks in-game soon. Don't forget to make a non-trashy collision mesh, like the default ramps.

Don't forget to make a non-trashy collision mesh, like the default ramps.
"non trashy"? I haven't noticed much wrong with the collision for the default ramps

I'm hoping to see those bricks in-game soon. Don't forget to make a non-trashy collision mesh, like the default ramps.
So would I but I don't have the slightest clue on how to do ramps. Basic cuboid bricks are piece of cake but anything more than four vertices..

Holy jesus that's a lot of bricks.
Oh I'm just getting started.