Author Topic: The new and improved 3D model topic!  (Read 4708818 times)

« Last Edit: February 03, 2013, 09:04:00 PM by Lunar »

Way too many pictures of one thing.

ARTSY FARTSY ANGLES

-snip-

FEAR THE NEW AND IMPROVED HALF FINISHED HEAD OF A WORK IN PROGRESS CHARACTER MODEL
THE DYNAMICS OF THIS SCREENSHOT AND THE LIGHTING WILL BLOW YOUR MINNNDDDD

I've actually thought about making models for something else other than games.
Thing is, I've never really gotten around to it.

But proog, that's awesome. Keep it up.

I found out how to bevel :3

Also I decided to make my Bisohock 2 Minigun into a... more destructive force...

Any suggestions?
« Last Edit: October 09, 2011, 02:17:42 AM by Frostbyte »


I demand you PM me the finished head so I can fap to it. Hot damn that is amazingly lovey.



Long time I don't model..

I want alot of these made into add ons.

I found out how to bevel :3

Also I decided to make my Bisohock 2 Minigun into a... more destructive force...

Any suggestions?
you need to BEVle IT MORE



It's still not finished because I need to touch up some issues, as well as give the guy a body.
But yeah what do you guys think so far?

I love it, polly count?

If I'm reading Blender right it only says 336.

If I'm reading Blender right it only says 336.
I can't believe that. Like, are you sure? I don't think it's true :s

Yeah I'm doubting it too.
In Object Mode is says 832 so that seems a little more accurate.

Yeah I'm doubting it too.
In Object Mode is says 832 so that seems a little more accurate.
Yea. Makes a lot more sense.


It's still not finished because I need to touch up some issues, as well as give the guy a body.
But yeah what do you guys think so far?

Chin is too pointy. Try giving it a flat edge kinda thing.