Author Topic: The new and improved 3D model topic!  (Read 4878284 times)



Butter knife? loel, but srsly, looks dull

It's only the top that's flattened out.


Wat be this, it doesen't show up outside of the render...nor does it show up on the sides, its only on the very top of it

EDIT



Creepers size surprised me, I thought it was the exact height of the player, I even checked ingame
« Last Edit: October 06, 2011, 06:19:44 AM by soba »

Demian, does getting that model into torque by any chance keep the UV's?
I haven't gone into the UVs yet. Besides I think you need to texture it in Constructor anyways.

I haven't gone into the UVs yet. Besides I think you need to texture it in Constructor anyways.
You can export a model with UV's and then just merge the texture into constructor, UV's have nothing to do with the texture not exporting over to constructor



C:
are you even working on our project anymore
I can find someone else

I wonder if I will ever finish this.

Delicious triangulatan.


Probably a race track design.

Y u no recognize rainbow road? Granted I took some liberties with the heights, the start area and the loop but still.


Y u no recognize rainbow road? Granted I took some liberties with the heights, the start area and the loop but still.
Which Rainbow Road variant is it?

Which Rainbow Road variant is it?
The DS version. It was the most complex.

http://www.youtube.com/watch?v=uBGCgN7PN7c&feature=relmfu

Not mine, but still pretty damn good
Belongs in Offtopic. This forum and topic is for your own work.

Y u no recognize rainbow road? Granted I took some liberties with the heights, the start area and the loop but still.
You should finish it.