Author Topic: The new and improved 3D model topic!  (Read 4690524 times)

I actually hoped to get a bit more (Something like constructive criticism) than simple "Looks bad" and "Looks good".

I actually hoped to get a bit more (Something like constructive criticism) than simple "Looks bad" and "Looks good".

aerodynamic
difficult

I actually hoped to get a bit more (Something like constructive criticism) than simple "Looks bad" and "Looks good".

Ok, change the wings to look like wings instead of blocks with vents on them.

I actually hoped to get a bit more (Something like constructive criticism) than simple "Looks bad" and "Looks good".

I think it looks good :c

Also, your avatar is slightly creepy

Ok, change the wings to look like wings instead of blocks with vents on them.


the body is just a huge box, the roosterpit has no dyanamic elements, make the bottom of it steeper and more visible instead of completely flat.

Add something to the back.




Animation doesn't work with gun script. hao2fixpls




SC2 Spectre/Space Marine kinda thing. Needs some work.


This is a Juggernog machine I'm working on.

Like so far?

This is a Juggernog machine I'm working on.

Like so far?

Looking good, is the icon at the top a texture or a shapes?



What should I put on it? I was thinking shields on the sides and some goggles.



Animation doesn't work with gun script. hao2fixpls




SC2 Spectre/Space Marine kinda thing. Needs some work.


Send the gun as an OBJ.
I'll export it.

Looking good, is the icon at the top a texture or a shapes?
I used shapes, it tool me a hell a lot of time too.

I must say, my favorite modeler here is Barnabas.