Author Topic: The new and improved 3D model topic!  (Read 4828842 times)

I thought you said you know the basics of animation? When you move along the keyframe bar, does the object move in the viewports? If not you've completely done it wrong. If it does move in the viewports, all you should need to do is make the perspective view your active viewport and then render the frames
I do know the basics of animation. I'm not talking about animating the objects, I'm talking about animating the camera.

I do know the basics of animation. I'm not talking about animating the objects, I'm talking about animating the camera.
OOooooooohhhhhhhhh, well that's a different story then. Google and youtube are your friend here, saves us having to explain it all

http://www.youtube.com/watch?v=U6SqbWh8aEU

Hey guys, just wondering, does anyone have contact with Deathwish? I really love his models and need to speak to him.

God damnit. I didn't know NifSkope exported UVs. All that wasted time spent doing the UVs on the other stuff I posted here.

Import, load image, animate. 10 minutes. Darn it. Wait. No. There's no way.. Got to test this..


« Last Edit: December 22, 2011, 03:01:34 PM by Demian »




Hey guys, just wondering, does anyone have contact with Deathwish? I really love his models and need to speak to him.
Which one?
Deathwish or Deathwishez?

Am I the only one that was trying to figure out what all the shapes on Tingalz sword originally were? I just realized how it's rather silly, seeing as how he didn't actually salvage the material for the sword...

hubcaps, pipes, scrap metal, and a soup can