Author Topic: The new and improved 3D model topic!  (Read 4642881 times)


Supposed to be an open chest, almost 10th model, don't hurt me. :D.

where can i get a blender version with a .dts exporter?

im thinking about modeling again

where can i get a blender version with a .dts exporter?

im thinking about modeling again
http://www.blender.org/download/get-blender/older-versions/
Anything older than 2.49

Thanks! I havn't modeled in like a year

edit: i got 2.49b and it says i need python

the name sounds familar and it said it would link me to the website but it never did
« Last Edit: January 01, 2013, 11:22:31 PM by Nethog »



Guess I'm a little late on the M1911 100 year anniversary  :cookieMonster:

pretty sure my gun is better



 :cookieMonster:

« Last Edit: January 02, 2013, 01:47:24 AM by Squideey »

loving vent
loving pro as stuff vent man

god DAMN look at dat detail

Everyone should make less guns and more cool stuff like squideey


Taking advantage of Dark Star's higher poly feet and pants to work on a sort of 'enhanced' Blockhead model for Garry's Mod or whatever in which you can mix and match eyes, mouth, and hair, not sure if this is something i'm gonna go through with, i'll just have to see how far i can take this before i grow bored of it
I stab myself in the eye every time I see someone use DarkStar's rig's blockhead. Why do people insist on using that thing? It's not what the blockhead looks like. The smooth shaded hips are absolutely horrendous. If you want a higher poly blockhead subdivide the damn model a few times.

where can i get a blender version with a .dts exporter?

im thinking about modeling again

Download Blender 2.49b with preinstalled Python and DTS Exporter (Download, extract, run and export. Simple as that.)

« Last Edit: January 02, 2013, 06:01:34 AM by Demian »

I stab myself in the eye every time I see someone use DarkStar's rig's blockhead. Why do people insist on using that thing? It's not what the blockhead looks like. The smooth shaded hips are absolutely horrendous. If you want a higher poly blockhead subdivide the damn model a few times.
Marcem already made Blockland's model for Garry's Mod, i wanted to give Dark Star's Blockhead more uses since it's currently limited to Blender

http://www.youtube.com/watch?v=MueM4ARvGbE

It's ingame!

But, the handling is stuffty. How do I fix that?

http://www.youtube.com/watch?v=MueM4ARvGbE

It's ingame!

But, the handling is stuffty. How do I fix that?
obviously shopped...................... ............................

obviously shopped...................... ............................
cant tell if sarcastic