Author Topic: The new and improved 3D model topic!  (Read 4667673 times)


-snip-

Not sure how much I approve of the half-eye (more like 1/3) thing. Consider making the eyes pitch black?


send me that, im going to code that whether you like it or not.
DTS and Materials pls


It don't think the are any major ngons in the model and even if there were they wouldn't be that noticeable.
On the outer ring of the one on the left you can clearly see the edges of the "circle". Although I suppose the right terms would be the three-dimensional counterparts of a circular ring and an n-gon in the shape of a ring.

On the outer ring of the one on the left you can clearly see the edges of the "circle". Although I suppose the right terms would be the three-dimensional counterparts of a circular ring and an n-gon in the shape of a ring.
You can see the edges because the left one is lower poly. Still no need for ngons:


Add a subdivision modifier:

Using ngons for the ring would break the edge flow which is exactly the opposite of what you want especially in a ring shaped structure. Using quads is far more practical.
« Last Edit: February 22, 2013, 12:06:52 PM by Demian »

Ngons are for communists

Here is a beginner thing i made in Wings3D and rendered in Blender



You can see the edges because the left one is lower poly. Still no need for ngons:
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Add a subdivision modifier:
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Using ngons for the ring would break the edge flow which is exactly the opposite of what you want especially in a ring shaped structure. Using quads is far more practical.
Obviously n-gon has a silly modeling connotation because I meant the shape traced by the top layer of outside vertices. Which in mathematics would be an n-gon. And a subdivided ring would cause the shape traced by the top layer of outside vertices to look a lot more like a circle.
« Last Edit: February 22, 2013, 06:14:26 PM by Doomonkey »

Obviously n-gon has a silly modeling connotation because I meant the shape traced by the top layer of outside vertices. Which in mathematics would be an n-gon.
Now that makes more sense.


From left to right: A triangle "tri", a square "quad", an octagon "8-gon" (single face!), and an octagon constructed of 3 quads.

An octagonal face is called an 8-gon because it has one, two, three, four, five, six, seven, eight glorious sides and one, two, three, four, five, six, seven, eight stunning angles


An octagonal face is called an 8-gon because it has one, two, three, four, five, six, seven, eight glorious sides and one, two, three, four, five, six, seven, eight stunning angles
THIS FACE IS AN OCTAGON!