Author Topic: The new and improved 3D model topic!  (Read 4659533 times)

Uneven texel density. 0/10

Edit: Wait. Or is that crappy DoF?

the dof, I ended up using the second camera in my scene which I had leftover from a previous model by accident.

wouldnt it be the other way around
aww man that guy's too far away for my shotty to do any mad damage :(
Hey i know!
*throws shotgun and hits



So i noticed how the minigun's barrel looks alot like a mixer and gave me an idea for an shredded ice minigun

oh course i got lazy and forgot ;A;


DO YOU NEED MONIES?

Looking for someone to make me an animated character/enemies.
Realistic style for a unity game.
Will be paying irl money for it.
PM me
inb4 someone gives him beachbum's headless chicken model



haven't modeled a face in a while

wip

gonna redo the nose later

update

« Last Edit: July 15, 2014, 11:31:13 PM by jinkazma903 »


DO YOU NEED MONIES?

Looking for someone to make me an animated character/enemies.
Realistic style for a unity game.
Will be paying irl money for it.
PM me
Can't PM, add me on steam instead.


squidward tortellini


please

there's a designated thread specifically for sculptgl

So I decided to remake one of my 1st gen vehicle models to see how much improvement has been made (It's not done yet some few details are missing like the badges and side mirrors)
Zenoz (View in 3D)

Also here is a comparison of the new one with the old one just incase you don't know, left is the new one, right is the old one
Zenoz New VS Old (View in 3D)